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v1.2.0
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Added
Utilities for rendering HUD-style 2D elements on top of 3D scene
Build TextureImageSource from BufferedImage
Build TextureImageSource containing text
Properties width and height in TextureImageSource and Texture
@Sampler2D annotation that can be used to annotate shader parameters
properties of types:
Texture
Array<Texture>
Iterable<Texture>
Method GlimpseAdapter.glVSync(VSync), setting V-sync mode (if supported)
Automatic module names for Java 9 (desktop and processor)
Changed
@Uniform can no longer be used to annotate properties of type Texture
(@Sampler2D should be used instead)
Upgrade Gradle Wrapper to 7.5
Dependencies:
Upgrade Kotlin to 1.7.20
Upgrade KSP to 1.7.20-1.0.8
Upgrade JetBrains Compose for Desktop to 1.2.1
Upgrade Android Gradle Plugin to 7.2.1
Upgrade kotlinx-coroutines-android to 1.6.3-native-mt
Upgrade androidx.appcompat:appcompat to 1.5.1
Upgrade com.google.android.material:material to 1.7.0
Upgrade androidx.annotation:annotation to 1.5.0
Upgrade activity-compose to 1.5.0
Upgrade kotlinpoet to 1.12.0
Upgrade slf4j-api to 2.0.3
Upgrade logback-core to 1.4.4
Upgrade logback-classic to 1.4.4
Upgrade mockk to 1.13.2
Upgrade detekt-gradle-plugin to 1.21.0
Upgrade org.jetbrains.dokka to 1.7.10
Deprecated
Usage of method ProgramExecutor.dispose() without parameters will be reported as an error
Removed
Remove Kapt processors (glimpse-processor-java and glimpse-processor-kotlin).
Use KSP processor instead (glimpse-processor-ksp)
Fixed
Apply correct unpack pixel alignment for texture data before calling glTexImage2D()
Remove misleading error after deleting program or shader
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