Releases: glowsoony/HyperNova-Engine
Hypernova v.0.0.3
SMALL QUALITY OF LIFE UPDATE
This update brings small changes to modcharting before the biggest so far (0.1.0) this being the lastest update before that, this update brings some new stuff for modcharting.
Changes:
-SustainStrip and trail work along, can be toggled for the one you like the most (via source as for now)
-SustainStrip enhancement for some missing modifiers it had
-Source changes, nothing to worry about.
-Changed custom player icon to a new one
New stuff:
-New modchart _[THE] RED ROOM_* has been added
-Added some quality of life functions for LUA modcharts
As i said this is the last update before actual 0.1.0 update, which means next update will come with at least 2 new modcharts along with the new rendering method for both sustains and notes (thanks to Hazard24 and glow i'm sure it will be closer than what i think)
Hypernova v.0.0.2
SMALL UPDATE
This is a small update that focuses on fixing some modifiers, and features.
- Fixed BlackSphereFlip
- Fixed some issues with Drunk
- Fixed some issues with Beat
- Added a new function (registerModifier) for lua modcharts, works the same as createModifier but doesn't needed the modifier class, here an example: "CreateModifier(alias,modifier,target,index)", while "RegisterModifier(alias,target,index)"
KNOWN ISSUES
- Boomerang works in negative values (not really an issue but it's just weird)
- FlipSineModifier acting weird
- Hourglass modifier does nothing despite it's math being the same as WITF one
Let me know if there is anything i did miss about issues, i'll try fix them as soon as i can.
Hypernova v.0.0.1-beta
- Some bug fixes were added
- Modchart tool fixes
- Less crashes
- ModchartPack included inside source
Reminder this is just a beta release, and i still need change stuff, this is a stable edition of the build for testers, don't expect much of it.