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Godot Android plugin for the Google Play Billing library

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GodotGooglePlayBilling

Godot Android plugin for the Google Play Billing library

Note: The master branch supports Godot 4.2 and above. For older Godot versions, use the 1.x branch and 1.x releases.

Quick Start

1. Install the Plugin

  • Download the latest release from the Releases page.

  • Unzip and copy the plugin to your project’s addons folder:

     your_project/addons/GodotGooglePlayBilling/
    
  • In Godot Editor, go to: Project > Project Settings > Plugins, and enable GodotGooglePlayBilling.


3. Enable Gradle Build for Android Export

In Godot, go to: Project > Export > Android > gradle/use_gradle_build and enable it.


Documentation

Full documentation is available at: https://docs.godotengine.org/en/latest/tutorials/platform/android/android_in_app_purchases.html

Demo

You use this minimal IAP store demo for reference.

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Godot Android plugin for the Google Play Billing library

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