Skip to content

Commit beb9e8a

Browse files
authored
[trivial] Fix flow with 'we'
1 parent ebc1bf3 commit beb9e8a

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

getting_started/first_2d_game/05.the_main_game_scene.rst

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -152,7 +152,7 @@ everything up for a new game:
152152
GetNode<Timer>("StartTimer").Start();
153153
}
154154

155-
Now to connect the ``timeout()`` signal of each Timer node (``StartTimer``,
155+
Now we'll connect the ``timeout()`` signal of each Timer node (``StartTimer``,
156156
``ScoreTimer``, and ``MobTimer``) to the main script. For each of the three
157157
timers, select the timer in the Scene dock, open the Signals tab of the Node
158158
dock, then double-click the ``timeout()`` signal in the list. This will open a new

0 commit comments

Comments
 (0)