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2 changes: 1 addition & 1 deletion tutorials/scripting/c_sharp/c_sharp_basics.rst
Original file line number Diff line number Diff line change
Expand Up @@ -60,7 +60,7 @@ Configuring an external editor

C# support in Godot's built-in script editor is minimal. Consider using an
external IDE or editor, such as `Visual Studio Code <https://code.visualstudio.com/>`__
or MonoDevelop. These provide autocompletion, debugging, and other
or `Visual Studio <https://visualstudio.microsoft.com/>`__. These provide autocompletion, debugging, and other
useful features for C#. To select an external editor in Godot,
click on **Editor → Editor Settings** and scroll down to
**Dotnet**. Under **Dotnet**, click on **Editor**, and select your
Expand Down