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Documentation Review for PR #874 ✅Completed comprehensive review of the Chinese documentation additions for SPX game engine. Tasks:
📋 Review SummaryThis PR adds Chinese documentation structure for the SPX game engine. Overall, this is a positive addition that will help Chinese-speaking developers. However, there are several areas that need improvement before merging. ✅ Strengths
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Summary of Changes
Hello @JiepengTan, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!
此拉取请求显著扩展了SPX游戏引擎的中文文档。它引入了一套结构化的指南,涵盖了从快速入门和基础教程到引擎开发和平台部署等高级主题,旨在让中文用户更容易地接触和使用该引擎。
Highlights
- 新增中文文档体系: 为SPX游戏引擎新增了全面的中文文档,旨在提升中文用户的可访问性。
- 主文档与导航: 添加了中文版的主
README.md文件,提供了快速导航链接,涵盖了新手入门、深入学习和引擎开发等多个方面。 - 详细指南: 引入了新的文档章节,包括平台部署指南、游戏开发指南、快速入门教程和基础教程,内容覆盖广泛。
- 文档修正: 修正了
physic_api.md文档中的一个拼写错误,将“Capsure”更正为“Capsule”。
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Code Review
本次PR主要是添加了中文文档的框架。整体结构清晰,但存在一些问题需要修复。主要问题包括:多个文档索引文件中包含了指向不存在文件的链接,导致链接失效;dev/api-reference.md 文件为空;docs/zh/tutorials/3.first_game.md 的内容似乎是错误地从其他文件复制而来。修复这些问题将大大提高文档的可用性和质量。具体问题请看我的详细评论。
| # 基础教程 | ||
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| 适合SPX初学者的基础教程系列,涵盖核心概念和基本操作。 | ||
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| ## 教程列表 | ||
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| ### 核心概念 | ||
| - `01-sprites-and-scenes.md` - 精灵和场景基础 | ||
| - `02-events-and-messages.md` - 事件系统和消息机制 | ||
| - `03-variables-and-data.md` - 变量和数据管理 | ||
| - `04-control-structures.md` - 控制结构和逻辑 | ||
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| ### 基础功能 | ||
| - `05-movement-and-animation.md` - 移动和动画 | ||
| - `06-user-input.md` - 用户输入处理 | ||
| - `07-collision-detection.md` - 碰撞检测基础 | ||
| - `08-sound-and-effects.md` - 声音和特效 | ||
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| ### 实战项目 | ||
| - `09-simple-platformer.md` - 简单平台跳跃游戏 | ||
| - `10-puzzle-game.md` - 益智游戏制作 | ||
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| ## 学习建议 | ||
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| 1. 按顺序完成每个教程 | ||
| 2. 每完成一个教程后动手实践 | ||
| 3. 尝试修改示例代码加深理解 | ||
| 4. 遇到问题时查阅API参考文档 No newline at end of file |
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| 3. [第一个游戏](tutorials/3.first_game.md) | ||
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| ### 深入学习 | ||
| 1. [API参考文档](dev/api-reference.md) |
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| ### 引擎开发 | ||
| 1. [引擎架构](dev/engine/architecture.md) | ||
| 2. [开发者文档](dev/engine/README.md) |
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| ### Web平台 (web.md) | ||
| - HTML5/WebAssembly部署 | ||
| - 浏览器兼容性 | ||
| - 性能优化 | ||
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| ### 移动平台 (mobile.md) | ||
| - Android应用打包 | ||
| - iOS应用发布 | ||
| - 移动端优化 | ||
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| ### 桌面平台 (desktop.md) | ||
| - Windows可执行文件 | ||
| - macOS应用程序 | ||
| - Linux发行版 | ||
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| ### 小程序平台 | ||
| - `wechat-minigame.md` - 微信小游戏 | ||
| - `other-platforms.md` - 其他小程序平台 |
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| @@ -0,0 +1 @@ | |||
| ### Spx游戏开发指南 No newline at end of file | |||
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docs/zh/tutorials/1.quick_start.md
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| - `installation.md` - 环境安装指南 | ||
| - `first-game.md` - 创建第一个游戏 | ||
| - `project-structure.md` - 项目结构说明 | ||
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| ## 学习路径 | ||
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| 1. 首先阅读[安装指南](installation.md)搭建开发环境 | ||
| 2. 然后跟随[第一个游戏教程](first-game.md)创建你的第一个spx游戏 | ||
| 3. 最后了解[项目结构](project-structure.md)以便更好地组织你的游戏项目 No newline at end of file |
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| - `01-sprites-and-scenes.md` - 精灵和场景基础 | ||
| - `02-events-and-messages.md` - 事件系统和消息机制 | ||
| - `03-variables-and-data.md` - 变量和数据管理 | ||
| - `04-control-structures.md` - 控制结构和逻辑 | ||
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| ### 基础功能 | ||
| - `05-movement-and-animation.md` - 移动和动画 | ||
| - `06-user-input.md` - 用户输入处理 | ||
| - `07-collision-detection.md` - 碰撞检测基础 | ||
| - `08-sound-and-effects.md` - 声音和特效 | ||
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| ### 实战项目 | ||
| - `09-simple-platformer.md` - 简单平台跳跃游戏 | ||
| - `10-puzzle-game.md` - 益智游戏制作 |
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