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Halo API - A C# Wrapper for the Halo 5 API - Easy to use, and implement. Open Source goodness for the community!

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Halo API

A C# Wrapper for the official Halo 5 API that can be seen at http://developer.haloapi.com - Easy to use, and implement. It contains all current endpoints, tests, a rate handler and a cache system!

Enjoy Halo 5 Guardians Game Data faster than ever before with this wrapper. Currently a WIP and soon to be finished and polished up, the API is updated almost daily with optimisations and more! Download it now, or utilise it via NuGet!

###Current Version: 1.0.4 Release Notes: Further bug fixes and issues for GitHub complete.

###Supported Features

  • Rate Handling and Limit on Requests!
  • Caching of Requests (hourly stats/daily meta)!

Stats

  • Get Matches ForPlayer
  • Get Arena PostGame Carnage Report
  • Get Custom PostGame Carnage Report
  • Get Campaign PostGame Carnage Report
  • Get Warzone PostGame Carnage Report
  • Get Arena Service Records
  • Get Campaign Service Records
  • Get Custom Game Service Records
  • Get Warzone Service Records

Meta Data

  • GetCampaignMissions
  • GetCommendations
  • Get CSR Designations
  • Get Enemies
  • Get Flexible Stats
  • Get Game Base Variants
  • Get Game Variants
  • Get Impulses
  • Get Map Variants
  • Get Maps
  • Get Medals
  • Get Playlists
  • Get Requisition Pack
  • Get Requistion
  • Get Skulls
  • Get Spartan Ranks
  • Get Team Colours
  • Get Vehicles
  • Get Weapons

Profile

  • Get Emblem Image
  • Get Spartan Image

####Usage

You can download the source or get it via NuGet! https://www.nuget.org/packages/HaloEzAPI

//Initialize service with API Token. Optionally provide base api url
var haloApiService = new HaloAPIService("MYAPITOKEN");
//Retrieve the player matches from an associated gamertag,with optional gamemode, 
//start and count
var playerMatches = await haloAPIService.GetMatchesForPlayer("Glitch100", GameMode.Arena);
//Example of returning gamevariants from the match result set 
var gameVariants = playerMatches.Results.Select(r => r.GameVariants);

####Future Features On the way

  • More advanced logic and determination
  • Culminating results into richer data

####Help? Contact me on Twitter @Glitch100

####Notes Please note that if you pull the repo the tests will need your API Key in order to pass as I haven't interfaced out the HttpClient and they rely on genuine data.

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