Releases: grzybeek/grzyClothTool
v1.2.1
v1.2.0
Huge thanks to all supporters! ❤️
Join our Discord to be part of the journey in making GTA5 modding more accessible and enjoyable for everyone.
Changelog
- Redesign
- Added search into drawable list, you can search in current selected addon
- Changed how projects work - now, projects are self-contained.
- Remaining time to auto-save is now visible in left-bottom corner
- Added CTRL+S to trigger save automatically (saves are automatically saved into project folder)
- Added "Recently opened" section in home screen to easily open last projects
-
Changed "name" behavior, it allows to change name in the project so you can give small description for the item
-
Added Duplicate Inspector
- On the list you can see "DUP 2" "DUP X" (where X is number of the same, duplicated drawables)
- Each color corresponds to the same duplicated drawable (so green is duplicate of another green etc.)
- On hover on a DUP chip, you can find more information which drawable is duplicated
- Added separate window to easily see all duplicates, where you can easily navigate to drawable or delete
-
Added "Camera presets" in 3d preview, to save your camera position/rotation - @JeViCo
v1.2.1
- Fixed issue with build button not working sometimes
- Fixed issue with duplicate inspector not clearing properly
- Fixed loading cloth physics and first person files when opening existing addons
v1.1.3
v1.1
Long time no see! I'm back with the update and there is a plan to keep it more consistent! 😄
In the meantime I have released new tools and website!
grzyOptimizer - allows to optimize .YDD model, reduces polygons and vertex count while trying to preserve visual look
grzy.tools - website where you can access and find info about all my tools, but additionally there is GTA V freemode peds clothing catalog!
Huge thanks to all supporters! ❤️
Join our Discord to be part of the journey in making GTA5 modding more accessible and enjoyable for everyone.
Changelog
- Added dockable 3d preview, by default it is part of main window, but you can drag and move to make it as separate window
- Added drag&drop to reorder drawables and textures
- Added multi-select, you can now modify options for multiple drawables at once
- Added "Embedded Textures" tab, with right-click menu which allows to optimize, rename and replace texture
- Added tooltip for encrypted/escrowed assets
- Added polygon&vertex count in 3d preview
-
Added option in right-click menu to duplicate drawable to opposite gender
-
Added "Drawable groups" in the settings, you can create groups which will be used in output build as well. Good for grouping drawables for police/ems etc.
- Added drag&drop to add new drawables and textures
- Added new setting to set maximum desired resolution of texture, if higher it will display warning
-
Added cleanup of output folder, if project name is the same (basically allows to build in the same folder)
-
Added custom animations to 3d preview
-
Added "Hides hair" option for masks, it will automatically generate pedalternatevariations.meta file
-
Added automatically loading correct gender ped when opening 3d preview
-
Added double-click to open 3d preview
-
Improvements when loading a lot of drawables at once
-
Reworked and improved home screen
-
Updated to .NET10
-
Embedded .NET into .exe so there is no more popup asking to download anything
-
Fixed loading existing addons with reserved drawables
-
Fixed some issues with dark theme
-
Fixed compression of texture during build
-
Fixed props in singleplayer build
-
Fixed slice pitch error during build
-
Fixed opening saves
-
Fixed a lot of crashes
-
aaaaaaand much more smaller fixes
v1.1.1
- Fixed issues with adding drawables
- Fixed warnings not showing
- Fixed embedded textures
v1.1.2
- Disabled cleanup of build output folder, there were some issues with it, it will be back soon when I got more time to rework it
- Fixed build process with some broken models
- Fixed issue when adding drawable with "wrong" name
v1.1.3
- Fixed app freezing and crashing when loading escrowed assets
- Fixed build temp folder to not use if not needed, also clean it up
- Hopefully fixed sp build
v1.0.3
My new tool is available! grzyTattooTool allows to easily create addon tattoos!
More info on discord
v1.0.0
Hello again! After 5 months since last update, I can finally release it and jump straight to 1.0.0 version because why not? 😄
I think tool is in such shape that it can be considered as fully working tool which can be used as a replacement for other tools
Huge thank you to all supporters! ❤️
Join our Discord to be part of the journey in making GTA5 modding more accessible and enjoyable for everyone.
Changelog
- Added home-screen with changelog and some useful tips
- Added patreon integration in the tool
- Added field to select polygon count limit for each LOD
- Added field to allow drawable gender change - @P0Xyio
- Added field to assign flags to drawables
- Added fields for yld files and first person files
-
Added new dot to mark newly added drawable - @P0Xyio
-
Added warnings on drawable-level (missing LODs, polygon limit, missing textures, embedded normal/spec)

-
Added a lot of new options to context menu for both drawable and textures (right-click menu) - @P0Xyio/me
-
Added "auto rotate ped" and "only selected drawable" options in 3d preview - @P0Xyio
-
Added progress bar to build window and whole tool
-
Added import/export functionality
-
Added multi-select drawables functionality (supports deleting, moving and exporting)
-
Added undo texture optimization option
-
Added button to build multiple addons in separate resources
-
Added settings option to automatically remove files from PC (when setting enabled only)
-
Fixed drawable path, it can be selected now
-
Fixed limit of textures for 26 maximum
-
Fixed 3d preview for jpg/png/dds textures
-
A loooot of crash fixes
-
And a loooooooot of different fixes and small features that I don't even remember anymore
1.0.1 Changelog
- Added Sentry to log crashes
- Added Texture name for "Invalid slice pitch" error, so maybe it will be easier to find broken texture
- Fixed rare bug that would cause deadlock (freeze tool)
- Fixed "Index was out of range" crash when changing drawables when preview was loading
1.0.2 Changelog
- Removed Newtonsoft.Json dependency which caused a lot of crashes (thanks to sentry logging)
- Fixed one more crash "Cannot set Owner property to a Window that has not been shown previously." (thanks to sentry again)
1.0.3 Changelog
- Added more sentry logging for most common crashes
- Reverted one bugfix that was supposed to fix 3d preview bug but caused another issues with hair scale
v0.0.9-alpha
v0.0.9-alpha
- Auto-save feature
- Automatically save current progress every 1 minute
- You can open up to last 10 saves
- Title of the window changes if there are unsaved changes
- Displays popup when user wants to close app or open addon when there are unsaved changes
- Open addon feature
- Allows to open ANY existing addon (currently tested only with fivem folder structure)
- Correctly loads heels and hats data
-
Added shortcut for deleting selected drawable
- DEL on the keyboard works as a button click, displays popup
- SHIFT + DEL on the keyboard instantly deletes drawable
- CTRL + DEL on the keyboard instantly replaces drawable with reserved asset
-
Added display of the path for added drawable, can be disabled in the settings


-
Changed default high heels value to 1.0
-
Changed default hair scale value to 0.5
-
Fixed a bug where clothing would not be animated correctly with the body
-
Fixed a crash when trying to preview empty .ytd texture
-
Fixed a bug where multiple addons couldn't be displayed correctly in 3d preview
-
Fixed a bug that "keep preview" option would save with first (a) texture in the preview
ℹ️ Please consider supporting me on ko-fi; It greatly helps me and speeds up development process. Plus, now you’ve got a cool, free alternative to those pricey tools.
Join our Discord to be part of the journey in making GTA5 modding more accessible and enjoyable for everyone.
v0.0.8-alpha
v0.0.8-alpha
- Added dark theme mode (It can be changed in settings tab)

- Added automatical ped change in 3d preview depending on gender of selected drawable
- Added new window to select drawable properties if it couldn't be resolved from the name
(This also fixes crash when adding wrongly named drawable)

ℹ️ Please consider supporting me on ko-fi; It greatly helps me and speeds up development process. Plus, now you’ve got a cool, free alternative to those pricey tools.
Join our Discord to be part of the journey in making GTA5 modding more accessible and enjoyable for everyone.
v0.0.7-alpha
v0.0.7-alpha
- Added dropdown to change component type
(When you change component, it moves at the end of selected drawable and created reserved drawable in its place)

- Added option to replace reserved drawables

- Added AltV resource generation (thanks @ericr98)
- Added logs window (double-click at the bottom to open or use menu View > Logs)

- Fixed SP/RageMP resource generation
- Fixed "Keep preview" option
- Fixed incorrect expression mods value for p_head
ℹ️ Please consider supporting me on ko-fi; It greatly helps me and speeds up development process. Plus, now you’ve got a cool, free alternative to those pricey tools.
Join our Discord to be part of the journey in making GTA5 modding more accessible and enjoyable for everyone.
v0.0.6-alpha
v0.0.6-alpha
- Added Singleplayer/RageMP resource generation support
- Added option to optimize multiple textures at once
- Added project name validation
- Automatically hide ped base-components when selected model has the same type (3d preview)
- Improvements to texture optimization
- Fixed reserved assets generation
- Fixed some crashes
ℹ️ Please consider supporting me on ko-fi; It greatly helps me and speeds up development process. Plus, now you’ve got a cool, free alternative to those pricey tools.
Join our Discord to be part of the journey in making GTA5 modding more accessible and enjoyable for everyone.
v0.0.5-alpha
v0.0.5-alpha
-
Added option to optimize texture
-
Skip alternate ydd models when adding drawables
-
Added multiselect for textures
-
Improved method to find related textures for models
-
Improved resource building
-
Few crash fixes
-
Few other fixes / improvements
ℹ️ Please consider supporting me on ko-fi; It greatly helps me and speeds up development process. Plus, now you’ve got a cool, free alternative to those pricey tools.
Join our Discord to be part of the journey in making GTA5 modding more accessible and enjoyable for everyone.
v0.0.4-alpha
v0.0.4-alpha
- Added autoupdater, it will automatically download new releases from github
- Added live texture preview
- After clicking a button to enable, choose folder from where it should look for textures
- After editing your texture, save it and see changes in previewer!
- Supports only .dds
- Ability to change diffuse/normal/specular map
ℹ️ Please consider supporting me on ko-fi; It greatly helps me and speeds up development process. Plus, now you’ve got a cool, free alternative to those pricey tools.
Join our Discord to be part of the journey in making GTA5 modding more accessible and enjoyable for everyone.
v0.0.2-alpha
Important bugfix
- Fixed bug where ymt would be wrongly generated
- Fixed bug with white model/textures in 3d preview
- Added information which number is empty model
ℹ️ Please consider supporting me on ko-fi; It greatly helps me and speeds up development process. Plus, now you’ve got a cool, free alternative to those pricey tools.
Join our Discord to be part of the journey in making GTA5 modding more accessible and enjoyable for everyone.
















