Skip to content

Conversation

leecheeyong
Copy link

@leecheeyong leecheeyong commented Aug 5, 2025

Author name

Author: leecheeyong

About your game

What is your game about?

The objective of the game is to lead Antony to collect crumbs and proceed to the next room.

How do you play your game?

Use WASD to move the character, move the character to the crumbs to collect them, after all crumbs have been collected, move to the exit to proceed.

Code

  • The game was made using the Sprig editor.
  • The game is placed in the in the /games directory.
  • The code is significantly different from all other games in the Sprig gallery (except for games labeled "demo").
  • The game runs without errors.
  • The name of the file/game contains only alphanumeric characters, -s, or _s.
  • The game name is not the same as the others from gallery

Image (If an image is used)

@leecheeyong leecheeyong changed the title [Sprig App [Sprig App] Antony Aug 5, 2025
Copy link
Author

@leecheeyong leecheeyong left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

added @description

@whatwareweb whatwareweb added awaiting-review Preliminary metadata check is complete, awaiting. review! triaged This PR has been triaged - awaiting reviewer labels Aug 8, 2025
@whatwareweb whatwareweb self-assigned this Sep 4, 2025
Copy link
Collaborator

@whatwareweb whatwareweb left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Hello, this game is a bit simple. Could you add some more features and levels to make it more complex?

Copy link
Author

@leecheeyong leecheeyong left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

  • Levels are randomized
  • Added more levels
  • A time elapsed counter, for the game's new objective which is to beat their previous best time

@whatwareweb
Copy link
Collaborator

These changes are awesome, specifically the newer levels. However, the game still has under one minute of gameplay, and is pretty simple. Something you could do to fix that is:

  • add more levels
  • add more interactive gameplay elements to levels, maybe moving interactive enemies or something like that

use your imagination!

Copy link
Collaborator

@whatwareweb whatwareweb left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Requesting the changes as described above

@leecheeyong
Copy link
Author

Heyo, I've made some changes to the game with improvements

  • Added more levels (maps)
  • Added zombies (enemies), which when Antony collides with it, the game is over
  • Able to restart the game by pressing J

@whatwareweb
Copy link
Collaborator

Awesome, just played the game again, these changes are great!
It definitely exceeds the 1 minute time requirement now.

Just a few things before we can merge now:

  • The game seems to be kind of disjointed and out of order, like some of the most simple stages are at the end of the game, maybe it would be helpful to have a more clearly defined order of the stages so that the simpler stages are at the beginning, making it easier for new players to understand the game
  • The game is still very easy to win, and I didn't run into any of the enemies while playing the game. It would be cool if the enemies could be more difficult to avoid somehow.
  • A couple more levels with increased difficulty near the end of the game could really help take the game to the next level

Copy link
Collaborator

@whatwareweb whatwareweb left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

^^

@leecheeyong
Copy link
Author

Hey actually the point of this game is to beat the time (personal best), and the levels are purposely randomized for each game so that muscle memory doesn't work, so I felt like adding more levels is the most appropriate for now

@leecheeyong
Copy link
Author

The game seems to be kind of disjointed and out of order, like some of the most simple stages are at the end of the game, maybe it would be helpful to have a more clearly defined order of the stages so that the simpler stages are at the beginning, making it easier for new players to understand the game

Regarding this, I've added a level that will only be playable before the player can win the game

  • Also, enemies can be sabotage when they're standing on the crumb

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
awaiting-review Preliminary metadata check is complete, awaiting. review! triaged This PR has been triaged - awaiting reviewer
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants