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netDxf 3.0.0 Library
Represents a 3x3 double precision matrix.
Namespace: netDxf
Assembly: netDxf (in netDxf.dll) Version: 3.0.0
C#
public struct Matrix3 : IEquatable<Matrix3>VB
Public Structure Matrix3
Implements IEquatable(Of Matrix3)C++
public value class Matrix3 : IEquatable<Matrix3>F#
[<SealedAttribute>]
type Matrix3 =
struct
inherit ValueType
interface IEquatable<Matrix3>
end| Inheritance | Object → ValueType → Matrix3 |
| Implements | IEquatable(Matrix3) |
| Matrix3 | Initializes a new instance of Matrix3. |
| Identity | Gets the identity matrix. |
| IsIdentity | Gets if the actual matrix is the identity. |
| Item | Gets or sets the component at the given row and column index in the matrix. |
| M11 | Gets or sets the matrix element [0,0]. |
| M12 | Gets or sets the matrix element [0,1]. |
| M13 | Gets or sets the matrix element [0,2]. |
| M21 | Gets or sets the matrix element [1,0]. |
| M22 | Gets or sets the matrix element [1,1]. |
| M23 | Gets or sets the matrix element [1,2]. |
| M31 | Gets or sets the matrix element [2,0]. |
| M32 | Gets or sets the matrix element [2,1]. |
| M33 | Gets or sets the matrix element [2,2]. |
| Zero | Gets the zero matrix. |
| Add | Matrix addition. |
| Determinant | Calculate the determinant of the actual matrix. |
| Equals(Matrix3) | Check if the components of two matrices are approximate equal. |
| Equals(Object) | Indicates whether this instance and a specified object are equal. (Overrides ValueType.Equals(Object)) |
| Equals(Matrix3, Matrix3) | Check if the components of two matrices are approximate equal. |
| Equals(Matrix3, Double) | Check if the components of two matrices are approximate equal. |
| Equals(Matrix3, Matrix3, Double) | Check if the components of two matrices are approximate equal. |
| GetHashCode | Returns the hash code for this instance. (Overrides ValueType.GetHashCode()) |
| GetType | Gets the Type of the current instance. (Inherited from Object) |
| Inverse | Calculates the inverse matrix. |
| Multiply(Matrix3, Matrix3) | Product of two matrices. |
| Multiply(Matrix3, Vector3) | Product of a matrix with a vector. |
| Multiply(Matrix3, Double) | Product of a matrix with a scalar. |
| Reflection | Build the reflection matrix of a mirror plane that passes through the origin. |
| RotationX | Builds a rotation matrix for a rotation around the x-axis. |
| RotationY | Builds a rotation matrix for a rotation around the y-axis. |
| RotationZ | Builds a rotation matrix for a rotation around the z-axis. |
| Scale(Double) | Build a scaling matrix. |
| Scale(Vector3) | Build a scaling matrix. |
| Scale(Double, Double, Double) | Build a scaling matrix. |
| Subtract | Matrix subtraction. |
| ToString() | Obtains a string that represents the matrix. (Overrides ValueType.ToString()) |
| ToString(IFormatProvider) | Obtains a string that represents the matrix. |
| Transpose | Obtains the transpose matrix. |
| Addition(Matrix3, Matrix3) | Matrix addition. |
| Equality(Matrix3, Matrix3) | Check if the components of two matrices are equal. |
| Inequality(Matrix3, Matrix3) | Check if the components of two matrices are different. |
| Multiply(Matrix3, Matrix3) | Product of two matrices. |
| Multiply(Matrix3, Vector3) | Product of a matrix with a vector. |
| Multiply(Matrix3, Double) | Product of a matrix with a scalar. |
| Subtraction(Matrix3, Matrix3) | Matrix subtraction. |