Releases: haroldo-ok/SMS-Puzzle-Maker
Releases · haroldo-ok/SMS-Puzzle-Maker
v0.22.0: Start implementing player sprite editor
What's Changed
- Start implementing a popup for editing the player's sprite. by @haroldo-ok in #46
- Implement player sprite editor by @haroldo-ok in #49
- Bump version to 0.22.0 by @haroldo-ok in #50
Full Changelog: v0.21.0...v0.22.0

Implement support for combining tiles
What's Changed
- Start implementing tile merging dialog by @haroldo-ok in #42
- Implement tile combination selection by @haroldo-ok in #43
- Implement loading, saving, exporting and importing of tile combinations. by @haroldo-ok in #44
- Implement support for tile combinations on the base ROM by @haroldo-ok in #45
Full Changelog: v0.20.0...v0.21.0
Implement bankswitching, in order to support ROMs bigger than 48KB.
What's Changed
- Implement bankswitching, in order to support ROMs bigger than 48KB. by @haroldo-ok in #39
Full Changelog: v0.19.0...v0.20.0
Implement project name dialog and title screen
What's Changed
- Load and save project info on exported project, and change default project filename. by @haroldo-ok in #37
- Implement title screen on the generated ROM. by @haroldo-ok in #38
Full Changelog: v0.18.0...v0.19.0
Implement support for pushable blocks.
What's Changed
- Implement dialog for setting the
isPushabletileset flag. by @haroldo-ok in #30 - Update base ROM to support pushable blocks. by @haroldo-ok in #31
Full Changelog: v0.17.0...v0.18.0
Implement support for tileset flags, level start and level exits
What's Changed
- Implement popup for editing tileset properties by @haroldo-ok in #23
- Improve DOM utility functions. by @haroldo-ok in #24
- Display the tile icons on the tileset attrs popup. by @haroldo-ok in #25
- Save/load tile attributes to storage. by @haroldo-ok in #26
- Load/save tileset attributes when importing/exporting a project. by @haroldo-ok in #27
- Make the ROM use the tileset properties. by @haroldo-ok in #28
- Implement level exit tile. by @haroldo-ok in #29
Full Changelog: v0.16.1...v0.17.0
Fix imported project tileset
This fixes a bug where an imported project could fail to load the project's tileset when the tileset's URL points to an external URL.
What's Changed
- Fix broken imported project tileset by @haroldo-ok in #22
Full Changelog: v0.16.0...v0.16.1
In the generated ROM, allow the player placeholder to be moved with the D-Pad
What's Changed
- In the ROM, let the player placeholder be moved around the map with the arrow keys by @haroldo-ok in #21
Full Changelog: v0.15.0...v0.16.0
Update the default tilemap
What's Changed
- Use the default tilemap by @haroldo-ok in #17
- Add doors and keys to the default tileset by @haroldo-ok in #18
- Add start and end flags to the tileset. by @haroldo-ok in #19
Full Changelog: v0.14.0...v0.15.0
Allow the generated ROM do display all the maps.
What's Changed
- Refactor resource format to operate as a filesystem. by @haroldo-ok in #13
- Show all maps on the generated ROM. by @haroldo-ok in #14
- Start creating the default tileset. by @haroldo-ok in #15
- Bump version to 0.14.0 by @haroldo-ok in #16
Full Changelog: v0.13.0...v0.14.0



