v0.2.0
Pre-releasev0.2.0 - Refactor
Note this is an unstable pre-release that has not been extensively tested. Many additions here may be changed in v0.3.0 and v0.4.0
v0.2.0 marks a large code refactor for AET. Most of the code has been converted from typescript to Lua. Major server-sided components such as the action, tool, and action-handler components have been completely refactored or removed and optimized.
Modding Capabilities
One of the major additions of v0.2.0 is simple modding capabilities to the tech without having to edit a single line of code from the main version of the tech. You can read this to learn more on how you might accomplish this: https://github.com/hatmatty/AET/wiki/Overview
New Features
there aren't many new features or changes as this was mostly a refactoring update but here are some...
- Tool Buttons Changed (tool buttons now dynamically update to be from numbers 1-9)
- Shield functionality changed (Shields now always block, the right click is basically just to get it in a better position. I decided to do this because now you no longer have to think about holding down right click to block, if the shield is touches a sword it will block, no matter the situation!)