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v0.10.0

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@homuler homuler released this 20 May 08:21
· 255 commits to master since this release
v0.10.0
be96374

I have been writing tutorials for the past few weeks and have finally finished the basic parts.
This version includes scenes that can be used as templates, so I hope it's easier for more people to try this plugin.
If you find any errors in the tutorial, I would appreciate it if you could let me know.

I also have found several bugs and difficulties in using the plugin, which are fixed in this version.

⚠️ BREAKING CHANGES

  • Upgrade the Unity version to 2021.3.3f1 (#588)
  • plugin: Logger.minLogLevel -> Logger.MinLogLevel (#580)
  • NativePacketCallback and NativeGlStatusFunction return StatusArgs instead of IntPtr (#574)
  • Change CoordinateSystem method names and I/Fs (#569)
    • e.g. ImageCoordinate#GetLocalPosition -> ImageCoordinate#ImageToLocalPoint
    • The first argument type is now UnityEngine.Rect, not UnityEngine.RectTransform

Features

  • Add scenes for tutorial (#582)
  • plugin: MediaPipe v0.8.10 (#585)
  • plugin: Implement GpuManager (#579)
  • plugin: Add missing Status factory methods (#573)

Bug Fixes

  • plugin: OutputStream#TryGetNext throws if StartPolling is not called (#581)
  • Some tests abort on Windows (#572)
  • Status instances returned by callback functions can be GCed prematurely (#574)
  • TransformAnnotation value in the Objectron sample is incorrect (#569)