Releases: hozuki/MilliSim
Releases · hozuki/MilliSim
v0.3.4
14 Mar 21:23
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Animations are much smoother.
Bundled OpenAL binary.
v0.3.3
05 Feb 11:11
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Better efficiency and less heap allocations.
v0.3.2
05 Feb 10:38
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Fixed application crash caused by empty ribbons.
v0.3.1
05 Feb 10:18
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v0.3.0-4
05 Feb 10:03
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Migrated to MonoGame.
This release contains Direct3D11/x86 build. For other builds, please build them manually.
v0.2.3
17 Oct 20:26
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v0.2.2
17 Oct 19:43
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v0.2.0
15 Oct 14:28
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Release Notes
API Changes
OpenMLTD.MilliSim.Core.Entities.NoteType: added Invalid as value 0, instead of Tap as value 0.
v0.1.5-5
20 Sep 22:19
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First usable MilliSim release. Completion ratio at about 45%.
v0.1.5-4
20 Sep 20:36
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