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4 changes: 1 addition & 3 deletions docs/source/en/_toctree.yml
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- local: using-diffusers/callback
title: Pipeline callbacks
- local: using-diffusers/reusing_seeds
title: Reproducible pipelines
title: Reproducibility
- local: using-diffusers/schedulers
title: Load schedulers and models
- local: using-diffusers/scheduler_features
Expand Down Expand Up @@ -62,8 +62,6 @@
title: Scheduler features
- local: using-diffusers/callback
title: Pipeline callbacks
- local: using-diffusers/reusing_seeds
title: Reproducible pipelines
- local: using-diffusers/image_quality
title: Controlling image quality

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119 changes: 38 additions & 81 deletions docs/source/en/using-diffusers/reusing_seeds.md
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Expand Up @@ -10,129 +10,86 @@ an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express o
specific language governing permissions and limitations under the License.
-->

# Reproducible pipelines
# Reproducibility

Diffusion models are inherently random which is what allows it to generate different outputs every time it is run. But there are certain times when you want to generate the same output every time, like when you're testing, replicating results, and even [improving image quality](#deterministic-batch-generation). While you can't expect to get identical results across platforms, you can expect reproducible results across releases and platforms within a certain tolerance range (though even this may vary).
Diffusion is a random process that generates a different output every time. For certain situations like testing and replicating results, you want to generate the same result each time, across releases and platforms within a certain tolerance range.

This guide will show you how to control randomness for deterministic generation on a CPU and GPU.
This guide will show you how to control sources of randomness and enable deterministic algorithms.

> [!TIP]
> We strongly recommend reading PyTorch's [statement about reproducibility](https://pytorch.org/docs/stable/notes/randomness.html):
>
> "Completely reproducible results are not guaranteed across PyTorch releases, individual commits, or different platforms. Furthermore, results may not be reproducible between CPU and GPU executions, even when using identical seeds."

## Control randomness

During inference, pipelines rely heavily on random sampling operations which include creating the
Gaussian noise tensors to denoise and adding noise to the scheduling step.

Take a look at the tensor values in the [`DDIMPipeline`] after two inference steps.

```python
from diffusers import DDIMPipeline
import numpy as np

ddim = DDIMPipeline.from_pretrained( "google/ddpm-cifar10-32", use_safetensors=True)
image = ddim(num_inference_steps=2, output_type="np").images
print(np.abs(image).sum())
```

Running the code above prints one value, but if you run it again you get a different value.

Each time the pipeline is run, [torch.randn](https://pytorch.org/docs/stable/generated/torch.randn.html) uses a different random seed to create the Gaussian noise tensors. This leads to a different result each time it is run and enables the diffusion pipeline to generate a different random image each time.
## Generator

But if you need to reliably generate the same image, that depends on whether you're running the pipeline on a CPU or GPU.
Pipelines rely on [torch.randn](https://pytorch.org/docs/stable/generated/torch.randn.html), which uses a different random seed each time, to create the initial noisy tensors. To generate the same output on a CPU or GPU, use a [Generator](https://docs.pytorch.org/docs/stable/generated/torch.Generator.html) to manage how random values are generated.

> [!TIP]
> It might seem unintuitive to pass `Generator` objects to a pipeline instead of the integer value representing the seed. However, this is the recommended design when working with probabilistic models in PyTorch because a `Generator` is a *random state* that can be passed to multiple pipelines in a sequence. As soon as the `Generator` is consumed, the *state* is changed in place which means even if you passed the same `Generator` to a different pipeline, it won't produce the same result because the state is already changed.
> If reproducibility is important to your use case, we recommend always using a CPU `Generator`. The performance loss is often negligible and you'll generate more similar values.

<hfoptions id="hardware">
<hfoption id="CPU">
<hfoptions id="generator">
<hfoption id="GPU">

The GPU uses a different random number generator than the CPU. Diffusers solves this issue with the [`~utils.torch_utils.randn_tensor`] function to create the random tensor on a CPU and then moving it to the GPU. This function is used everywhere inside the pipeline and you don't need to explicitly call it.

To generate reproducible results on a CPU, you'll need to use a PyTorch [Generator](https://pytorch.org/docs/stable/generated/torch.Generator.html) and set a seed. Now when you run the code, it always prints a value of `1491.1711` because the `Generator` object with the seed is passed to all the random functions in the pipeline. You should get a similar, if not the same, result on whatever hardware and PyTorch version you're using.
Use [manual_seed](https://docs.pytorch.org/docs/stable/generated/torch.manual_seed.html) as shown below to set a seed.

```python
```py
import torch
import numpy as np
from diffusers import DDIMPipeline

ddim = DDIMPipeline.from_pretrained("google/ddpm-cifar10-32", use_safetensors=True)
generator = torch.Generator(device="cpu").manual_seed(0)
ddim = DDIMPipeline.from_pretrained("google/ddpm-cifar10-32", device_map="cuda")
generator = torch.manual_seed(0)
image = ddim(num_inference_steps=2, output_type="np", generator=generator).images
print(np.abs(image).sum())
```

</hfoption>
<hfoption id="GPU">
<hfoption id="CPU">

Writing a reproducible pipeline on a GPU is a bit trickier, and full reproducibility across different hardware is not guaranteed because matrix multiplication - which diffusion pipelines require a lot of - is less deterministic on a GPU than a CPU. For example, if you run the same code example from the CPU example, you'll get a different result even though the seed is identical. This is because the GPU uses a different random number generator than the CPU.
Set `device="cpu"` in the `Generator` and use [manual_seed](https://docs.pytorch.org/docs/stable/generated/torch.manual_seed.html) to set a seed for generating random numbers.

```python
```py
import torch
import numpy as np
from diffusers import DDIMPipeline

ddim = DDIMPipeline.from_pretrained("google/ddpm-cifar10-32", use_safetensors=True)
ddim.to("cuda")
generator = torch.Generator(device="cuda").manual_seed(0)
ddim = DDIMPipeline.from_pretrained("google/ddpm-cifar10-32")
generator = torch.Generator(device="cpu").manual_seed(0)
image = ddim(num_inference_steps=2, output_type="np", generator=generator).images
print(np.abs(image).sum())
```

To avoid this issue, Diffusers has a [`~utils.torch_utils.randn_tensor`] function for creating random noise on the CPU, and then moving the tensor to a GPU if necessary. The [`~utils.torch_utils.randn_tensor`] function is used everywhere inside the pipeline. Now you can call [torch.manual_seed](https://pytorch.org/docs/stable/generated/torch.manual_seed.html) which automatically creates a CPU `Generator` that can be passed to the pipeline even if it is being run on a GPU.
</hfoption>
</hfoptions>

```python
import torch
import numpy as np
from diffusers import DDIMPipeline
The `Generator` object should be passed to the pipeline instead of an integer seed. `Generator` maintains a *random state* that is consumed and modified when used. Once consumed, the same `Generator` object produces different results in subsequent calls, even across different pipelines, because it's *state* has changed.

ddim = DDIMPipeline.from_pretrained("google/ddpm-cifar10-32", use_safetensors=True)
ddim.to("cuda")
```py
generator = torch.manual_seed(0)
image = ddim(num_inference_steps=2, output_type="np", generator=generator).images
print(np.abs(image).sum())
```

> [!TIP]
> If reproducibility is important to your use case, we recommend always passing a CPU `Generator`. The performance loss is often negligible and you'll generate more similar values than if the pipeline had been run on a GPU.

Finally, more complex pipelines such as [`UnCLIPPipeline`], are often extremely
susceptible to precision error propagation. You'll need to use
exactly the same hardware and PyTorch version for full reproducibility.

</hfoption>
</hfoptions>
for _ in range(5):
- image = pipeline(prompt, generator=generator)
+ image = pipeline(prompt, generator=torch.manual_seed(0))
```

## Deterministic algorithms

You can also configure PyTorch to use deterministic algorithms to create a reproducible pipeline. The downside is that deterministic algorithms may be slower than non-deterministic ones and you may observe a decrease in performance.
PyTorch supports [deterministic algorithms](https://docs.pytorch.org/docs/stable/notes/randomness.html#avoiding-nondeterministic-algorithms) - where available - for certain operations so they produce the same results. Deterministic algorithms may be slower and decrease performance.

Non-deterministic behavior occurs when operations are launched in more than one CUDA stream. To avoid this, set the environment variable [CUBLAS_WORKSPACE_CONFIG](https://docs.nvidia.com/cuda/cublas/index.html#results-reproducibility) to `:16:8` to only use one buffer size during runtime.

PyTorch typically benchmarks multiple algorithms to select the fastest one, but if you want reproducibility, you should disable this feature because the benchmark may select different algorithms each time. Set Diffusers [enable_full_determinism](https://github.com/huggingface/diffusers/blob/142f353e1c638ff1d20bd798402b68f72c1ebbdd/src/diffusers/utils/testing_utils.py#L861) to enable deterministic algorithms.
Use Diffusers' [enable_full_determinism](https://github.com/huggingface/diffusers/blob/142f353e1c638ff1d20bd798402b68f72c1ebbdd/src/diffusers/utils/testing_utils.py#L861) function to enable deterministic algorithms.

```py
import torch
from diffusers_utils import enable_full_determinism

enable_full_determinism()
```

Now when you run the same pipeline twice, you'll get identical results.
Under the hood, `enable_full_determinism` works by:

```py
import torch
from diffusers import DDIMScheduler, StableDiffusionPipeline

pipe = StableDiffusionPipeline.from_pretrained("stable-diffusion-v1-5/stable-diffusion-v1-5", use_safetensors=True).to("cuda")
pipe.scheduler = DDIMScheduler.from_config(pipe.scheduler.config)
g = torch.Generator(device="cuda")
- Setting the environment variable [CUBLAS_WORKSPACE_CONFIG](https://docs.nvidia.com/cuda/cublas/index.html#results-reproducibility) to `:16:8` to only use one buffer size during rntime. Non-deterministic behavior occurs when operations are used in more than one CUDA stream.
- Disabling benchmarking to find the fastest convolution operation by setting `torch.backends.cudnn.benchmark=False`. Non-deterministic behavior occurs because the benchmark may select different algorithms each time depending on hardware or benchmarking noise.
- Disabling TensorFloat32 (TF32) operations in favor of more precise and consistent full-precision operations.

prompt = "A bear is playing a guitar on Times Square"

g.manual_seed(0)
result1 = pipe(prompt=prompt, num_inference_steps=50, generator=g, output_type="latent").images
## Resources

g.manual_seed(0)
result2 = pipe(prompt=prompt, num_inference_steps=50, generator=g, output_type="latent").images

print("L_inf dist =", abs(result1 - result2).max())
"L_inf dist = tensor(0., device='cuda:0')"
```
We strongly recommend reading PyTorch's developer notes about [Reproducibility](https://docs.pytorch.org/docs/stable/notes/randomness.html). You can try to limit randomness, but it is not *guaranteed* even with an identical seed.