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  • Vierobot Company
  • Ho Chi Minh
  • 10:12 (UTC +07:00)

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hyutrn/README.md
  • 👋 Hi, I’m Trong Huy
  • 🌱 Graduated from the major of Computer Engineering at the University of Technology - Vietnam National University, Ho Chi Minh City.
  • 💼 I interned as a C/C++ Embedded Developer at TMA Solutions and Embedded Developer (IoT) at Fi.AI Company
  • 💼 Now i'm working as R&D Engineer at Vierobot
  • 🚀 Desire to expand knowledge and continuously improve. Especially knowledge of Embedded and IoT
  • 🔍 Actively seeking new opportunities and ready to take on future challenges
  • 💼 EasyEDA account: https://oshwlab.com/20520555/works
  • ✨ Contact: tronghuy.uit@gmail.com or phone number: 0984417423

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  1. ESP32-PN5180-ePaper-WiFi-Menu ESP32-PN5180-ePaper-WiFi-Menu Public

    ESP32-PN5180-ePaper-WiFi-Menu is an embedded user interface project that integrates an ESP32, PN5180 NFC reader, and a 2.66-inch Pico ePaper (black/white/red) display to create a responsive, low-po…

    C++ 1 1

  2. ESP32_Node_Sensor ESP32_Node_Sensor Public

    This project demonstrates an IoT sensor system built on ESP32 that reads data from sensors (like temperature, humidity, and light sensors), displays the information on an OLED screen, and communica…

    C 1

  3. ESP32_Node_Actuator ESP32_Node_Actuator Public

    C 1

  4. PN5180_ESP32-Reader PN5180_ESP32-Reader Public

    This project implements a robust NFC card reader using the PN5180 module for reading ISO14443A compliant cards. The primary focus was solving a critical bug in the standard PN5180 library where rea…

    C++ 1

  5. ESP32_Node_Camera ESP32_Node_Camera Public template

    This project implements an ESP32-based camera node using the ESP-IDF framework. The camera captures images and transmits them via MQTT to a remote broker for further processing. The project integra…

    C 1

  6. ESP32_Led_Sound_Reactive_System_with_OLED_Display ESP32_Led_Sound_Reactive_System_with_OLED_Display Public

    This project combines basic LED control, timer management, and sound-reactive behavior into a simple system.

    C++