Script execution and config editor GUI (Unreal, Windows) #95
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About
Introduces GUI to allow for script execution and scene/robot config file editing from within the simulation.
Once the activate env script is selected and a python script is selected, all relevant scene and robot config settings are made available to the user.
Features
Limitations
How Has This Been Tested?
Tested in both UE5 editor Blocks scene and in the shipping build, on Windows 11 built from source.
Notes
Some files had to receive slight adjustments for successful compilation. Beyond the newly created files, I'm unsure as to what additional changes, if any, need to be brought over for the menu to work in main.
Screenshots and videos (if appropriate):
Initial menu (top left):

Fully minimized:

Uses window filesystem popup to select files:

Once a valid python script is selected, the user gains full access to the menu:
