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also: - added a spinner to "running" state - moved steps counter to the starting state, aka when the worker is loading in
this is absolutely foul and really needs fixing but i guess it works for now 😭
why the fuck was it that way in the first place
moved `reduceMotion`, `reduceTransparency`, and `disableHaptics` to accessibility, migrated first two from old version of settings
also rearranged the nav bar a bit to make it look cleaner ... and also accommodated for the new location of accessibility settings (oops)
no more flickering i hope is this rational? maybe not so much, but it makes cobalt feel like a native app
an error is no longer thrown if several dialogs were closed while timeout was running this should really be replaced by proper dialog management system, with each dialog having a unique id and removal happening via that id, not just array.pop()
& finally remove mime from the web build
& also throw errors whenever a response is invalid
it's not used, no clue why it was here in the first place
it's currently used for fixing a very specific set of twitter videos, but will be used for remuxing HLS videos in the future
Co-authored-by: wukko <me@wukko.me>
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closes #663
closes #724
closes #1136
closes #1281
closes #1260
closes #1077
closes #1086
closes #1071
closes #799
duplicates of everything that's related to cobalt's live remuxing via tunnels:
closes #1193
closes #1114
closes #1074
closes #1070
closes #566
closes #420
closes #94
closes #204
closes #255
closes #345
closes #348
closes #374
closes #483
closes #564
closes #499
closes #1208
closes #794
youtube video length is no longer broken in various software if you use on-device processing!