[1.19.2] Enqueue client setup to avoid concurrency issues #55
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Name entails.
ClientEvents.setup()callsinitShields()which registers item property functions for each of the shields. Registering item property functions without usingevent.enqueueWork()has historically caused semi-frequent crashes with other mods that also add item property functions, because the item property functions map cannot be concurrently modified.Also, there is no need to use
DistExecutorhere. The client setup event is only ever fired for the client, and the extra redundancy here will hurt maintainability down the line.