HoloLens application for training using real-time privacy protection.
SafeAR is an exploratory research project funded by FCT (Fundação para a Ciência e a Tecnologia).
Before proceeding, ensure that you have the following installed:
- Unity (At Least 2022.3.15f1 version recommended)
- Visual Studio (With UWP and HoloLens development support)
- Windows 10/11 SDK
- HoloLens 2 Device or HoloLens Emulator
Before building and deploying, confirm that the project is set to UWP (Universal Windows Platform):
- Open Unity and load the project.
- Navigate to
File > Build Settings. - Ensure the platform is set to Universal Windows Platform (UWP).
- Navigate to
Edit > Project Settings... > XR Plug-in Management. - Ensure Open XR is selected and Microsoft HoloLens Feature Group.
- In Unity, go to
File > Build Settings. - Select UWP and configure as described above.
- Click Build and select a new folder (e.g., Build/).
- Wait for the build process to complete.
- Open Visual Studio.
- Load the
.slnfile located in the build folder. - Set the build configuration to:
- Release
- ARM64
- Connect your HoloLens device via USB or ensure it is available over Wi-Fi.
- Select Device or Remote Machine as the deployment target.
- Click Deploy to install and run the application on HoloLens.
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This scene processes images to obfuscate sensitive information.
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Important: If you are connected to IPLeiria wi-fi or by the IPLeiria VPN, you can use the SafeAR service running at IPLeiria's server. If is not possible to connect to this VPN or wi-fi, you should configure your own SafeAR server.
- Provides a game with step-by-step tutorial on how to change a RAM from a computer.
This work is funded by FCT - Fundação para a Ciência e a Tecnologia, I.P., through project with reference 2022.09235.PTDC.


