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@IceStorman IceStorman commented May 12, 2025

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Summary of issue

We couldn't create streetcode with art galerry due to wrong amount of images in slides

Summary of change

Fixed template indexes

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  • СI passed
  • Сode coverage >=95%
  • PR is reviewed manually again (to make sure you have 100% ready code)
  • All reviewers agreed to merge the PR
  • I've checked new feature as logged in and logged out user if needed
  • PR meets all conventions

Summary by CodeRabbit

  • Bug Fixes

    • Updated the validation error message for art slide counts to improve clarity.
  • Refactor

    • Reordered and renamed art slide template options for improved consistency and clarity in selection menus.

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coderabbitai bot commented May 12, 2025

Walkthrough

The changes update the exception message key for art slide count validation in the streetcode creation handler and reorganize the StreetcodeArtSlideTemplate enum, adjusting member names and their assigned integer values. No logic or control flow was altered, and no public APIs were added or removed.

Changes

File(s) Change Summary
.../BLL/MediatR/Streetcode/Streetcode/Create/CreateStreetcodeHandler.cs Changed the exception message key for art slide count validation from "SizeMustBeTheSameAsInTemplate" to "AmountMustBeTheSameAsInTemplate".
.../DAL/Enums/StreetcodeArtSlideTemplate.cs Reordered and partially renamed enum members in StreetcodeArtSlideTemplate, updating their integer values. No logic or constant dictionary changes.

Possibly related PRs

  • ita-social-projects/StreetCode#2709: Implements the validation logic and enum reordering for art slide templates, which is directly related to the updated exception message and enum changes in this PR.

Poem

In the land of enums, names shift and slide,
Error messages polished, no logic to hide.
Templates march in a new numbered parade,
Validation’s voice with new words displayed.
Code grows clearer, order restored—
A gentle refactor, harmony assured!

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Actionable comments posted: 1

🧹 Nitpick comments (2)
Streetcode/Streetcode.DAL/Enums/StreetcodeArtSlideTemplate.cs (1)

14-18: Ensure naming convention consistency

I noticed some enum member names have been changed (e.g., lines 14, 16, 18). Ensure that the naming consistently reflects the actual structure of the art slides they represent.

For readability, consider adding a structured comment format before the enum that explains the naming convention used (e.g., what "OneToFour" actually means in the context of art slides).

public enum StreetcodeArtSlideTemplate
{
+    // Format: [Slide1Position]And[Slide2Position]...
+    // Where positions are ranges (e.g., OneToFour) or individual positions (e.g., Five)
     OneToFourAndFiveToSix = 0,
Streetcode/Streetcode.BLL/MediatR/Streetcode/Streetcode/Create/CreateStreetcodeHandler.cs (1)

295-301: Verify that validation logic works with reordered enum values

The validation logic checks that the number of arts matches the expected count in the template dictionary. With the reordering of enum values, it's important to verify this validation still works correctly with all templates, especially in integration tests.

Consider adding a unit test that specifically tests this validation logic with each template type to ensure the changes haven't broken anything.

#!/bin/bash
# Look for existing tests that might need updating
rg -A 5 "AmountMustBeTheSameAsInTemplate|SizeMustBeTheSameAsInTemplate" --glob "**/*Test*.cs"

# Check if template-based validation is tested
rg -A 10 "CountOfArtsInTemplateDictionary" --glob "**/*Test*.cs"
📜 Review details

Configuration used: .coderabbit.yaml
Review profile: CHILL
Plan: Pro

📥 Commits

Reviewing files that changed from the base of the PR and between 96b1dea and 80376ae.

📒 Files selected for processing (2)
  • Streetcode/Streetcode.BLL/MediatR/Streetcode/Streetcode/Create/CreateStreetcodeHandler.cs (1 hunks)
  • Streetcode/Streetcode.DAL/Enums/StreetcodeArtSlideTemplate.cs (1 hunks)
🔇 Additional comments (2)
Streetcode/Streetcode.DAL/Enums/StreetcodeArtSlideTemplate.cs (2)

5-11:

Details

❓ Verification inconclusive

Review your enum value changes carefully

The reordering of enum values and reassignment of their integer values could potentially impact existing data if these values are stored in a database. Verify that:

  1. These enum values aren't used as keys in any persisted data
  2. Any serialized data using these enums will be properly migrated
  3. All code referencing these enum values has been updated

For proper maintenance, consider adding XML documentation explaining each template's purpose and structure.


🏁 Script executed:

#!/bin/bash
# Checking for database persistence of these enum values
rg -A 3 "StreetcodeArtSlideTemplate" --glob "**/*.cs" | grep -E "(Save|Update|Insert|DbSet|Entity|Model|Repository)"

# Look for any serialization/deserialization of these enum values
rg -A 3 "(Serialize|Deserialize|JsonConvert|System\.Text\.Json)" | grep -A 3 "StreetcodeArtSlideTemplate"

# Check if there are any migrations related to this enum
fd "Migration" --exec grep -l "StreetcodeArtSlideTemplate" {}

Length of output: 1330


Review Enum Value Reordering for Persistence and Serialization

I ran searches for EF/Core usage, JSON (de)serialization, and migrations and didn’t find any direct persistence or serialization of StreetcodeArtSlideTemplate. However, absence of evidence isn’t evidence of absence—please double-check:

  • Verify no entity in your DAL or EF Core model exposes this enum as a column.
    • If it does, you’ll need to update existing migrations or add a new one to preserve data integrity.
  • Confirm that any JSON (de)serialization paths (e.g. controllers, API clients) aren’t relying on the old integer values.
    • If they do, introduce versioning or a custom JsonConverter to handle the value shifts.
  • Add XML documentation comments to each enum member to clarify its layout semantics and prevent future confusion.

Once you’ve confirmed there are no hidden persistence or serialization usages, these changes should be safe. Otherwise, adjust migrations or mapping logic before shipping.


23-39:

Details

✅ Verification successful

Verify dictionary mappings after enum changes

The CountOfArtsInTemplateDictionary remains unchanged despite the enum reordering. While the compiler will correctly handle the mapping, it's important to verify that the semantic meaning of each template (number of expected arts) remains correct after your enum restructuring.

Double-check that each enum entry continues to be mapped to the correct count value to avoid subtle validation errors.


🏁 Script executed:

#!/bin/bash
# Print the enum values alongside their dictionary mappings
grep -A 40 "CountOfArtsInTemplateDictionary = new" Streetcode/Streetcode.DAL/Enums/StreetcodeArtSlideTemplate.cs

# Look for any validation failures in logs that might indicate issues
rg "AmountMustBeTheSameAsInTemplate" --glob "**/*.log"

Length of output: 1476


🏁 Script executed:

#!/bin/bash
# Retrieve the full enum definition to compare its members against the dictionary keys
grep -R "enum StreetcodeArtSlideTemplate" -A 100 Streetcode/Streetcode.DAL/Enums/StreetcodeArtSlideTemplate.cs

Length of output: 1874


Dictionary mappings validated

I’ve confirmed that every StreetcodeArtSlideTemplate enum member has a corresponding entry in CountOfArtsInTemplateDictionary, and the slide-count values correctly match each template’s grouping. No further changes are needed.

StreetcodeArtSlideTemplateConsts.CountOfArtsInTemplateDictionary[artSlide.Template]))
{
throw new ArgumentException(_stringLocalizerFailedToValidate["SizeMustBeTheSameAsInTemplate", _stringLocalizerFieldNames["CountOfArts"]], nameof(artSlides));
throw new ArgumentException(_stringLocalizerFailedToValidate["AmountMustBeTheSameAsInTemplate", _stringLocalizerFieldNames["CountOfArts"]], nameof(artSlides));
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💡 Verification agent

❓ Verification inconclusive

Update localization resources for the new error message key

You've changed the error message key from "SizeMustBeTheSameAsInTemplate" to "AmountMustBeTheSameAsInTemplate", which improves clarity. However, make sure the localization resources have been updated to include this new key for all supported languages.


🏁 Script executed:

#!/bin/bash
# Check if the new key exists in localization resources
fd "FailedToValidateSharedResource" --exec grep -l "AmountMustBeTheSameAsInTemplate" {}

# Look for the removed key to ensure it's been properly replaced everywhere
rg "SizeMustBeTheSameAsInTemplate" --glob "**/*.resx"

Length of output: 141


Add missing localization entries for the new error key

The new key AmountMustBeTheSameAsInTemplate isn’t present in any of your .resx files, and the old key SizeMustBeTheSameAsInTemplate still lingers. To resolve:

  • Locate the resource files used by _stringLocalizerFailedToValidate (e.g. FailedToValidateSharedResource.resx and its culture variants).
  • In each file, add:
    <data name="AmountMustBeTheSameAsInTemplate" xml:space="preserve">
      <value>Count of arts must match the template.</value>
    </data>
  • Remove the obsolete <data name="SizeMustBeTheSameAsInTemplate">…</data> entries.
  • Commit all updated .resx files so your new handler error message is localizable for every supported language.

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3 participants