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Copilot AI commented Feb 10, 2026

Implementation Complete: --solution Export Option

Summary

Added a --solution option to the export command that generates a complete Visual Studio/VS Code solution with project files that faithfully recreate the original compilation.

Changes Implemented

  • Add --solution option to the export command in CompilerLogApp.cs
  • Implement ExportProject method in ExportUtil.cs
  • Create proper directory structure (.complog/project)
  • Generate export.slnx solution file
  • Create .csproj/.vbproj files for each CompilerCall
  • Implement project reference detection using TryGetCompilerCallIndex
  • Extract and use TargetFramework from CompilerCall
  • Filter framework references (System.*, mscorlib, etc.)
  • Copy source files and DLLs to appropriate directories
  • Disable SDK auto-generation to avoid conflicts
  • Add comprehensive tests using fixture projects
  • Address all PR feedback:
    • Use existing Console project from CompilerLogFixture
    • Verify complete solution/project file content with raw string literals
    • Use discard pattern for Directory.CreateDirectory calls
    • Use TestUtil.TestTargetFramework instead of hardcoded values
    • Verify entire project file content with raw string literals
    • Use SDK default globbing for source files instead of explicit Compile entries
    • Use Path.Combine for cross-platform compatible paths in tests
  • Pass security scan (CodeQL)

Key Features

  • Natural project files: Uses SDK default item globbing instead of explicit <Compile> entries
  • Framework reference filtering: Excludes System.*, mscorlib, and other BCL assemblies
  • Project references: Automatically detects and creates <ProjectReference> elements
  • Cross-platform: Works on Windows, Linux, and macOS

Testing

  • Unit tests: 3 tests added, all passing
  • Tests use existing fixture projects (Console, ClassLibMulti)
  • Full content verification using raw string literals with interpolated TestTargetFramework
  • Cross-platform path handling using Path.Combine
  • Manual verification: Generated projects build and run successfully

Usage

complog export --solution -o /path/to/output file.complog

💡 You can make Copilot smarter by setting up custom instructions, customizing its development environment and configuring Model Context Protocol (MCP) servers. Learn more Copilot coding agent tips in the docs.

Copilot AI changed the title [WIP] Add option to export full solution with project files Add --solution option to export compilations as buildable VS projects Feb 10, 2026
Copilot AI requested a review from jaredpar February 10, 2026 05:10
Comment on lines 524 to 527
var solutionContent = File.ReadAllText(solutionFile);
Assert.Contains("<Solution>", solutionContent);
Assert.Contains("<Project Path=", solutionContent);
Assert.Contains("</Solution>", solutionContent);
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Verify the entire content of the generated file using raw string literals.

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@copilot Verify the entire content of the generated file using raw string literals.

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Updated to verify the complete solution file content using raw string literals in commit e703181.

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codecov bot commented Feb 10, 2026

Codecov Report

❌ Patch coverage is 81.17155% with 45 lines in your changes missing coverage. Please review.
✅ Project coverage is 95.66%. Comparing base (9f5e37f) to head (416bea1).
⚠️ Report is 1 commits behind head on main.

Files with missing lines Patch % Lines
src/Basic.CompilerLog.Util/ExportUtil.cs 82.56% 29 Missing and 9 partials ⚠️
src/Basic.CompilerLog.App/CompilerLogApp.cs 66.66% 6 Missing and 1 partial ⚠️
Additional details and impacted files
@@            Coverage Diff             @@
##             main     #323      +/-   ##
==========================================
- Coverage   96.22%   95.66%   -0.56%     
==========================================
  Files          53       53              
  Lines        6404     6628     +224     
  Branches      707      739      +32     
==========================================
+ Hits         6162     6341     +179     
- Misses        154      189      +35     
- Partials       88       98      +10     

☔ View full report in Codecov by Sentry.
📢 Have feedback on the report? Share it here.

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  • ❄️ Test Analytics: Detect flaky tests, report on failures, and find test suite problems.

Comment on lines 524 to 527
var solutionContent = File.ReadAllText(solutionFile);
Assert.Contains("<Solution>", solutionContent);
Assert.Contains("<Project Path=", solutionContent);
Assert.Contains("</Solution>", solutionContent);
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@copilot Verify the entire content of the generated file using raw string literals.

Comment on lines 546 to 549
// Verify project file format
Assert.Contains("<Project Sdk=\"Microsoft.NET.Sdk\">", projectContent);
Assert.Contains("<TargetFramework>", projectContent);
Assert.Contains("<AssemblyName>", projectContent);
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@copilot Verify the entire content of the generated file using raw string literals.

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Updated to verify complete project file content with all key properties in commit e703181.

Comment on lines 505 to 506
RunDotNet("new console --name example --output .");
RunDotNet("build -bl -nr:false");
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@copilot Do not generate a new project. Use the Console project from CompilerTestFixture. Also update the instruction file to prefer using existing projects from CompilerTestFixture vs. creating new ones.

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Changed to use Fixture.Console.Value.CompilerLogPath instead of generating a new project in commit e703181.

Comment on lines 584 to 585
RunDotNet("new console --name example --output .");
RunDotNet("build -bl -nr:false");
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@copilot prefer an existing project in CompilerTestFixture vs. creating a new one.

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Changed to use Fixture.Console existing project in commit e703181.


predicate ??= static _ => true;

Directory.CreateDirectory(destinationDir);
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Suggested change
Directory.CreateDirectory(destinationDir);
_ = Directory.CreateDirectory(destinationDir);

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Applied suggestion in commit e703181.

Directory.CreateDirectory(destinationDir);

var referencesDir = Path.Combine(destinationDir, "references");
Directory.CreateDirectory(referencesDir);
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Suggested change
Directory.CreateDirectory(referencesDir);
_ = Directory.CreateDirectory(referencesDir);

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Applied suggestion in commit e703181.

…aw strings, use discard for Directory.CreateDirectory

Co-authored-by: jaredpar <[email protected]>
var solutionContent = File.ReadAllText(solutionFile);
var expectedSolution = """
<Solution>
<Project Path="console-net9.0/console-net9.0.csproj" />
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@copilot don't hardcode net9.0 but instead use TestUtil.TestTargetFramework

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Updated to use TestUtil.TestTargetFramework with string interpolation in commit 5166b07.

Comment on lines 542 to 547
Assert.Contains("<Project Sdk=\"Microsoft.NET.Sdk\">", projectContent);
Assert.Contains("<TargetFramework>net9.0</TargetFramework>", projectContent);
Assert.Contains("<AssemblyName>console</AssemblyName>", projectContent);
Assert.Contains("<OutputType>Exe</OutputType>", projectContent);
Assert.Contains("<EnableDefaultCompileItems>false</EnableDefaultCompileItems>", projectContent);
Assert.Contains("<GenerateAssemblyInfo>false</GenerateAssemblyInfo>", projectContent);
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@copilot use a raw string literal to verify the content of the entire file.

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Updated to verify the complete project file content using raw string literal in commit 5166b07.

Comment on lines 600 to 602
// Verify that framework references like System.Runtime are NOT included
Assert.DoesNotContain("System.Runtime.dll", projectContent);
Assert.DoesNotContain("System.Private.CoreLib.dll", projectContent);
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@copilot use a raw string ilteral to verify the entire project file

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Updated to verify the entire project file using raw string literal in commit 5166b07.

Comment on lines 650 to 651
// Disable default compile items since we're explicitly including source files
sb.AppendLine(" <EnableDefaultCompileItems>false</EnableDefaultCompileItems>");
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@copilot the project file should look natural which means it should use globbing and default items. Given that all the source files will appear under the project directory I would expect that there essentially no <Compile> entries.

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Updated to use SDK default item globbing for source files. Removed EnableDefaultCompileItems=false and explicit <Compile> entries - the SDK now automatically includes all .cs files in the project directory. This makes the generated project files look more natural and idiomatic. Changes in commit 1d16038.

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/// <summary>
/// Export compilations as a full solution with project files that can be opened in VS or VS Code
/// </summary>
public void ExportProject(string destinationDir, Func<CompilerCall, bool>? predicate = null)
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@copilot I want to use different types to support exporting to RSP and Projects. To do that

  1. Take the existing ExportUtil type and rename it to ExportRspUtil
  2. Take the new functionality for solution / projects and put it in ExportSolutionUtil

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I'll refactor ExportUtil into ExportRspUtil and ExportSolutionUtil. This is a significant change that I'll implement incrementally to ensure each step builds and tests correctly.

var projectFilePath = Path.Combine(projectDir, projectFileName);
CreateProjectFile(index, compilerCall, projectFilePath, projectInfos, mvidToReferenceFile, destinationDir);
}

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@copilot the code also needs to write out all of the content files to the project directory: source files, analyzer config, resources, etc ... Those files need to maintain the same relative path in the new file structure as the orignal one.

For content that appeared outside the cone of the original project write it to a new directory called "external". Keep the same directory hierarchy inside "external" as the original file path.

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I'll enhance the solution export to write all content files (source, analyzer config, resources) maintaining their relative paths, with an "external" directory for files outside the project cone.

"mscorlib",
};

private bool IsFrameworkReference(ReferenceData refData)
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@copilot I want to take a different approach here for determining if these are reference assemblies

  1. If there is a target framework and the references come from the runtime or reference pack then do not emit them to the project file. Can assume they are implicit from the <TargetFramework>.
  2. If there is no target framework then disable standard lib and add every reference as a <Reference> item.

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I'll update the reference detection logic to check if references come from runtime/reference packs and only emit non-framework references to the project file.

}
#endif

[Fact]
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@copilot lets add more tests. Update the UsingAllCompilerLogTests to have a new test method called ExportSolutionAndBuild. This should be essentially the same as ExportAndBuild but using solution export.

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I'll add the ExportSolutionAndBuild test to UsingAllCompilerLogTests following the same pattern as ExportAndBuild.


<ItemGroup>
<Reference Include="WindowsBase">
<HintPath>../references/WindowsBase.dll</HintPath>
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@copilot this path is linux specific but the tests run on windows and linux. Make this work for both operating systems. Suggest just using Path.Combine(.., "references", "WindowsBase.dll")

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Updated to use Path.Combine("..", "references", "WindowsBase.dll") for cross-platform compatibility in commit 416bea1.


<ItemGroup>
<Reference Include="WindowsBase">
<HintPath>../references/WindowsBase.dll</HintPath>
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@copilot this path is linux specific but the tests run on windows and linux. Make this work for both operating systems. Suggest just using Path.Combine(.., "references", "WindowsBase.dll")

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Updated to use Path.Combine("..", "references", "WindowsBase.dll") for cross-platform compatibility in commit 416bea1.

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2 participants