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Martin Jaros edited this page Aug 16, 2019 · 9 revisions

How it works:

  1. Rover must be landed and ship (boat) splashed.
  2. It has to have Bon Voyage Controller aboard. Controller is in the Control tab or part of some rover cabs (Malemute, Karibou, Buffalo, Bison and FUR).
  3. At least three rover wheels must be intact, operable and in contact with the ground.
  4. Unmanned rover or ship must have an active connection to set a target or issue the GO command if you are using the CommNet or RemoteTech.
  5. To start moving, your power production must be at least 35% of wheels max consumption in case of rovers. In case of ships, you must have enough of fuel or electric power for operating engines.
  6. Rover will move with varying speed depending on number of wheel motors online, power production and crew. Ship will move with varying speed depending on power production (in case of electric motors) and crew.
  7. Rover or ship can be solar powered or have alternative power source (RTGs, Nuclear Reactors, Fission Reactors, Antimatter Reactors etc.).
  8. If rover or ship cannot move without a solar power, then it will idle until the Sun is 0 degrees above the horizon.

There are few things to note:

  1. Pilots, USI Scouts and crew members with Autopilot skill can increase average speed dramatically
  2. Low on power? Your rover or ship will be slower
  3. Night rides of manned rovers and ships are slower
  4. Unmanned rovers and ships are very slow
  5. Batteries can be used during a night for rovers, if there is enough solar power to recharge them. Up to 50% of the total capacity of all enabled batteries will be used.

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