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jazmirafy/README.md

Heyo! My name is Egypt! 👋

Welcome to my codebase! This is where I build, experiment, and learn in public. Right now, I am learning by building my own 3D game engine in C++!

If you’d like a clearer look at how I think through problems and arrive at solutions (with visuals and playable demos), you can explore my portfolio.

If you’d like to follow what I’m working on in real time, feel free to check out my LinkedIn.

I’m especially interested in game engines, graphics, extended reality, gameplay systems, and building community!

I use code as my medium to create!

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  1. Custom-3D-Game-Engine Custom-3D-Game-Engine Public

    I wanted to understand how game engines work under the hood, so I decided to create my own 3D game engine from scratch!

    C++

  2. Project-Jam Project-Jam Public

    Project JAM is a rhythm-action game where your music brings color back to a world overrun by monochrome robots. In this fight, music becomes your tool for non-conformity and self-expression: every …

    ShaderLab

  3. ExtendedRealityBasketballSimulation ExtendedRealityBasketballSimulation Public

    This CAVE basketball simulation (made in Unreal Engine 5) is being used as a test bed to assess the relationship between immersion and fidelity in extended reality environments.

    C++

  4. Thrash-N-Dash Thrash-N-Dash Public

    Thrash N' Dash is a pixel art 2D side-scroller where you skate through the vibrant streets of San Francisco. Navigate iconic landmarks, avoid obstacles, and outmaneuver a relentless foe in this fas…

    ShaderLab