#Orbs.cure✨
OrbsXR — a lightweight browser-based AR + VR game built with A-Frame and WebXR.
Players collect glowing orbs and avoid danger objects using only gaze — perfect for Amplifying your concentration, focus and reflexes!
Orbs.cure isn't just a game. It's a tool aimed to find your obscure skills.
Demo / Repo: https://github.com/ju-utsu/orbs.cure-demo
(https://ju-utsu.github.io/orbs.cure-demo/)
A cross-platform A-Frame experience delivering both VR and AR modes from a single static site.
AR uses WebXR hit-test + anchors so spawned objects stick to real-world surfaces. Controls are gaze-based and configurable for accessibility.
Demo video: assets/media/demo_orbs.mp4
- Runs entirely in the browser (host on GitHub Pages) — no server required
- VR mode: immersive A-Frame scene with HUD, spawners and raycaster gaze controls
- AR mode: WebXR hit-test + XR Anchors for stable object placement on surfaces
- Gaze-based collection with configurable timers (orb / danger)
- Auto-spawn system with performance cap (max 21 AR objects)
- Minimal, polished grid aesthetic and responsive HUD
- Small sound effects for feedback

