I am a Software Engineering and Information Management student at the Pennsylvania College of Technology (Expected Dec 2028) with a strong focus on systems architecture, gameplay programming, and custom multiplayer server environments. I specialize in building modular backend systems, leveraging AI for rapid prototyping, and managing cross-functional development teams to deliver scalable software.
- Tubular Tides: Co-Lead Developer and Project Manager for the Octo Dev Group alongside @kstigelman. Architecting core gameplay loops, managing Git version control, and designing highly reusable in-editor workflows utilizing the Godot engine and GDScript.
- Interactive Server ARG (TT-Leak): Engineered a robust custom Node.js backend to run a simulated terminal console for a community-driven Alternate Reality Game. The architecture concurrently serves an Express/Socket.io web interface and a secure SSH server to deliver localized puzzle fragments.
- Custom Multiplayer Ecosystems: Designed full-stack Java/Spigot plugins (The Convergence, The Loop, Stiggles-Adventure), featuring custom MySQL database integrations, modular economic metrics, and dynamic AI-driven NPC systems requiring complex asynchronous parsing engines, co-developed alongside @kstigelman.