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22 changes: 3 additions & 19 deletions Bombs.tscn
Original file line number Diff line number Diff line change
@@ -1,44 +1,28 @@
[gd_scene load_steps=6 format=2]

[ext_resource path="res://Bombs.gd" type="Script" id=1]
[ext_resource path="res://Bomb.tscn" type="PackedScene" id=2]
[ext_resource path="res://Explosion.tscn" type="PackedScene" id=3]
[ext_resource path="res://sub_scenes/Bombs.gd" type="Script" id=1]
[ext_resource path="res://sub_scenes/Bomb.tscn" type="PackedScene" id=2]
[ext_resource path="res://sub_scenes/Explosion.tscn" type="PackedScene" id=3]
[ext_resource path="res://assets/sandCenter.png" type="Texture" id=4]

[sub_resource type="RectangleShape2D" id=1]

custom_solver_bias = 0.0
extents = Vector2( 323.777, 32.0043 )

[node name="Bombs" type="Node2D"]

script = ExtResource( 1 )
Bomb = ExtResource( 2 )
Explosion = ExtResource( 3 )

[node name="Ground" type="StaticBody2D" parent="."]

position = Vector2( 310.601, 446.874 )
input_pickable = false
collision_layer = 1
collision_mask = 1
constant_linear_velocity = Vector2( 0, 0 )
constant_angular_velocity = 0.0
friction = 1.0
bounce = 0.0
__meta__ = {
"_edit_group_": true
}

[node name="Sprite" type="Sprite" parent="Ground"]

texture = ExtResource( 4 )
region_enabled = true
region_rect = Rect2( 0, 0, 640, 64 )
_sections_unfolded = [ "Region" ]

[node name="CollisionShape2D" type="CollisionShape2D" parent="Ground"]

shape = SubResource( 1 )


98 changes: 0 additions & 98 deletions Chest.tscn

This file was deleted.

6 changes: 1 addition & 5 deletions CoinFountain.tscn
Original file line number Diff line number Diff line change
@@ -1,17 +1,13 @@
[gd_scene load_steps=3 format=2]

[ext_resource path="res://assets/battleback4.png" type="Texture" id=1]
[ext_resource path="res://Chest.tscn" type="PackedScene" id=2]
[ext_resource path="res://sub_scenes/Chest.tscn" type="PackedScene" id=2]

[node name="CoinFountain" type="Node"]

[node name="battleback4" type="Sprite" parent="."]

position = Vector2( 326.975, 250.249 )
scale = Vector2( 0.8, 0.8 )
texture = ExtResource( 1 )
_sections_unfolded = [ "Transform" ]

[node name="Chest" parent="." instance=ExtResource( 2 )]


41 changes: 0 additions & 41 deletions Explosion.tres

This file was deleted.

2 changes: 1 addition & 1 deletion Forest.gd
Original file line number Diff line number Diff line change
Expand Up @@ -4,4 +4,4 @@ func _input(event):
if event.is_action_pressed("ui_left"):
$Rain.emitting = not $Rain.emitting
if event.is_action_pressed("ui_right"):
$UpsideDown.emitting = not $UpsideDown.emitting
$UpsideDown.emitting = not $UpsideDown.emitting
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