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README.md
@@ -25,6 +25,7 @@
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* [Garbage](#garbage)
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* [Drought](#drought)
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* [DAS Delay](#das-delay)
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+ * [Low Stack](#low-stack)
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* [Double Killscreen](#double-killscreen)
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* [Invisible](#invisible)
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* [Hard Drop](#hard-drop)
@@ -224,6 +225,12 @@ Create artificially inflated droughts. Increasing the value causes less I pieces
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Change the auto-shift delay rate.
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+### Low Stack
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+
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+
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+Choose a height limit for your stack and stay below or else it's game over.
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### Double Killscreen
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The pieces fall by two blocks every frame. It's hard.
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