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A tool for deserializing different file formats from Just Dance 2015 (UbiArt Framework)

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UAF-Jd2015-Deserializer

Just Dance 2015 ― UbiArt Framework: DESERIALIZER

by Kleopy (aka Léo), a project that began on November 16, 2024.

Last update: 06/30/2025 📅

A tool that's easy to use and open to everyone. I haven't used it in a while, so I wanted to share it with yall because it will be useful to many other people besides me! 👀

Coded in my way (I'm just a beginner at coding lmao)

📒 What it includes:

  • All GFXMaterialShader classes
  • Tape clips: AlphaClip, ColorClip, CommunityDancerClip, FXClip, GameplayEventClip, GoldEffectClip, HideUserInterfaceClip, KaraokeClip, MaterialGraphicDiffuseAlphaClip, MaterialGraphicDiffuseColorClip, MaterialGraphicEnableLayerClip, MaterialGraphicUVRotationClip, MaterialGraphicUVScaleClip, MaterialGraphicUVScrollClip, MaterialGraphicUVTranslationClip, MotionClip, PictogramClip, ProportionClip, RotationClip, SizeClip, SlotClip, SoundSetClip, SpawnActorClip, TapeLauncherClip, TextClip, TapeReferenceClip, TranslationClip, UICollBoxClip
  • Actor_Template component: JD_AutodanceComponent_Template, JD_BlockFlowTemplate, JD_SongDescTemplate, MusicTrackComponent_Template, SoundComponent_Template

⚠️ WARNING:

  • The hashes dictionary may not contain all the string you wish to deserialize!

For any problem related to the tool as well as the files you are trying to deserialize, please contact me on discord.

Orignal hashes dictionary by Kriskras99 (on GitHub)

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A tool for deserializing different file formats from Just Dance 2015 (UbiArt Framework)

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