v0.17.0
What's Changed
- New Vulkan backend for Desktop (this also brings support for macOS)
- Lots of improvements in the shader DSL:
- Support for structs (including host-side struct buffers)
- Storage texture support
- Support for R11F_G11F_B10F render targets (allows for more efficient HDR rendering)
- Improved bloom implementation
- Reversed depth is now the default (allows for infinite camera clip distance)
- Lots of smaller improvements and bug fixes
- PhysX updated to 5.6.0
Full Changelog: v0.16.0...v0.17.0