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Allow picking up OpenGL on platforms that could support it but is not the default (win and macos, even tho the latter supports only up to OpenGL 4.1, but Rive requires 4.2).

@kunitoki kunitoki merged commit 49f040f into main Nov 23, 2024
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@kunitoki kunitoki deleted the dev/opengl branch November 23, 2024 14:45
@kunitoki kunitoki linked an issue Nov 23, 2024 that may be closed by this pull request
@kunitoki kunitoki added enhancement New feature or request bugfix labels Nov 23, 2024
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how to use opengl render on windows?

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