feat: add Backend enum for Actor runtime selection [2/7]#95
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unbalancedparentheses wants to merge 9 commits intolambdaclass:mainfrom
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feat: add Backend enum for Actor runtime selection [2/7]#95unbalancedparentheses wants to merge 9 commits intolambdaclass:mainfrom
unbalancedparentheses wants to merge 9 commits intolambdaclass:mainfrom
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Rename types from Erlang-style names to more accessible, universal terminology as specified in ROADMAP.md. Type renames: - GenServer → Actor - GenServerHandle<G> → ActorRef<A> - CallMsg → Request - CastMsg → Message - OutMsg → Reply - CallResponse → RequestResult - CastResponse → MessageResult - InfoResponse → InfoResult - GenServerError → ActorError - GenServerInMsg → ActorInMsg Method renames: - handle_call → handle_request - handle_cast → handle_message Error variant renames: - CallMsgUnused → RequestUnused - CastMsgUnused → MessageUnused - CallTimeout → RequestTimeout File renames: - gen_server.rs → actor.rs (in both tasks/ and threads/ modules) This is a breaking change that affects the public API but makes the library more accessible to developers unfamiliar with Erlang/OTP terminology. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Add Backend enum to allow explicit selection of how an Actor is spawned: - Async: Run on the async runtime (tokio tasks) - cooperative multitasking - Blocking: Run on blocking thread pool (spawn_blocking) - for blocking I/O - Thread: Run on dedicated OS thread - for long-running singletons Add start_with_backend(backend: Backend) method to Actor trait that provides a unified API for runtime selection. Existing start(), start_blocking(), and start_on_thread() methods remain as convenience aliases. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Summary
Add
Backendenum to allow explicit selection of how an Actor is spawned:Async: Run on the async runtime (tokio tasks) - cooperative multitaskingBlocking: Run on blocking thread pool (spawn_blocking) - for blocking I/OThread: Run on dedicated OS thread - for long-running singletonsAdd
start_with_backend(backend: Backend)method to Actor trait that provides a unified API for runtime selection. Existingstart(),start_blocking(), andstart_on_thread()methods remain as convenience aliases.Depends on: PR #94 (Actor Rename)
Test plan
🤖 Generated with Claude Code