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29 changes: 21 additions & 8 deletions packages/window_manager/example/windows/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,13 +1,16 @@
# Project-level configuration.
cmake_minimum_required(VERSION 3.14)
project(window_manager_example LANGUAGES CXX)

# The name of the executable created for the application. Change this to change
# the on-disk name of your application.
set(BINARY_NAME "window_manager_example")

cmake_policy(SET CMP0063 NEW)
# Explicitly opt in to modern CMake behaviors to avoid warnings with recent
# versions of CMake.
cmake_policy(VERSION 3.14...3.25)

set(CMAKE_INSTALL_RPATH "$ORIGIN/lib")

# Configure build options.
# Define build configuration option.
get_property(IS_MULTICONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if(IS_MULTICONFIG)
set(CMAKE_CONFIGURATION_TYPES "Debug;Profile;Release"
Expand All @@ -20,7 +23,7 @@ else()
"Debug" "Profile" "Release")
endif()
endif()

# Define settings for the Profile build mode.
set(CMAKE_EXE_LINKER_FLAGS_PROFILE "${CMAKE_EXE_LINKER_FLAGS_RELEASE}")
set(CMAKE_SHARED_LINKER_FLAGS_PROFILE "${CMAKE_SHARED_LINKER_FLAGS_RELEASE}")
set(CMAKE_C_FLAGS_PROFILE "${CMAKE_C_FLAGS_RELEASE}")
Expand All @@ -30,6 +33,10 @@ set(CMAKE_CXX_FLAGS_PROFILE "${CMAKE_CXX_FLAGS_RELEASE}")
add_definitions(-DUNICODE -D_UNICODE)

# Compilation settings that should be applied to most targets.
#
# Be cautious about adding new options here, as plugins use this function by
# default. In most cases, you should add new options to specific targets instead
# of modifying this function.
function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_features(${TARGET} PUBLIC cxx_std_17)
target_compile_options(${TARGET} PRIVATE /W4 /WX /wd"4100")
Expand All @@ -38,14 +45,14 @@ function(APPLY_STANDARD_SETTINGS TARGET)
target_compile_definitions(${TARGET} PRIVATE "$<$<CONFIG:Debug>:_DEBUG>")
endfunction()

set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")

# Flutter library and tool build rules.
set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter")
add_subdirectory(${FLUTTER_MANAGED_DIR})

# Application build
# Application build; see runner/CMakeLists.txt.
add_subdirectory("runner")


# Generated plugin build rules, which manage building the plugins and adding
# them to the application.
include(flutter/generated_plugins.cmake)
Expand Down Expand Up @@ -80,6 +87,12 @@ if(PLUGIN_BUNDLED_LIBRARIES)
COMPONENT Runtime)
endif()

# Copy the native assets provided by the build.dart from all packages.
set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/windows/")
install(DIRECTORY "${NATIVE_ASSETS_DIR}"
DESTINATION "${INSTALL_BUNDLE_LIB_DIR}"
COMPONENT Runtime)

# Fully re-copy the assets directory on each build to avoid having stale files
# from a previous install.
set(FLUTTER_ASSET_DIR_NAME "flutter_assets")
Expand Down
Original file line number Diff line number Diff line change
@@ -1,3 +1,4 @@
# This file controls Flutter-level build steps. It should not be edited.
cmake_minimum_required(VERSION 3.14)

set(EPHEMERAL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/ephemeral")
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,20 @@
//
// Generated file. Do not edit.
//

// clang-format off

#include "generated_plugin_registrant.h"

#include <screen_retriever_windows/screen_retriever_windows_plugin_c_api.h>
#include <tray_manager/tray_manager_plugin.h>
#include <window_manager/window_manager_plugin.h>

void RegisterPlugins(flutter::PluginRegistry* registry) {
ScreenRetrieverWindowsPluginCApiRegisterWithRegistrar(
registry->GetRegistrarForPlugin("ScreenRetrieverWindowsPluginCApi"));
TrayManagerPluginRegisterWithRegistrar(
registry->GetRegistrarForPlugin("TrayManagerPlugin"));
WindowManagerPluginRegisterWithRegistrar(
registry->GetRegistrarForPlugin("WindowManagerPlugin"));
}
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
//
// Generated file. Do not edit.
//

// clang-format off

#ifndef GENERATED_PLUGIN_REGISTRANT_
#define GENERATED_PLUGIN_REGISTRANT_

#include <flutter/plugin_registry.h>

// Registers Flutter plugins.
void RegisterPlugins(flutter::PluginRegistry* registry);

#endif // GENERATED_PLUGIN_REGISTRANT_
Original file line number Diff line number Diff line change
@@ -0,0 +1,26 @@
#
# Generated file, do not edit.
#

list(APPEND FLUTTER_PLUGIN_LIST
screen_retriever_windows
tray_manager
window_manager
)

list(APPEND FLUTTER_FFI_PLUGIN_LIST
)

set(PLUGIN_BUNDLED_LIBRARIES)

foreach(plugin ${FLUTTER_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${plugin}/windows plugins/${plugin})
target_link_libraries(${BINARY_NAME} PRIVATE ${plugin}_plugin)
list(APPEND PLUGIN_BUNDLED_LIBRARIES $<TARGET_FILE:${plugin}_plugin>)
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${plugin}_bundled_libraries})
endforeach(plugin)

foreach(ffi_plugin ${FLUTTER_FFI_PLUGIN_LIST})
add_subdirectory(flutter/ephemeral/.plugin_symlinks/${ffi_plugin}/windows plugins/${ffi_plugin})
list(APPEND PLUGIN_BUNDLED_LIBRARIES ${${ffi_plugin}_bundled_libraries})
endforeach(ffi_plugin)
23 changes: 23 additions & 0 deletions packages/window_manager/example/windows/runner/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,6 +1,11 @@
cmake_minimum_required(VERSION 3.14)
project(runner LANGUAGES CXX)

# Define the application target. To change its name, change BINARY_NAME in the
# top-level CMakeLists.txt, not the value here, or `flutter run` will no longer
# work.
#
# Any new source files that you add to the application should be added here.
add_executable(${BINARY_NAME} WIN32
"flutter_window.cpp"
"main.cpp"
Expand All @@ -10,8 +15,26 @@ add_executable(${BINARY_NAME} WIN32
"Runner.rc"
"runner.exe.manifest"
)

# Apply the standard set of build settings. This can be removed for applications
# that need different build settings.
apply_standard_settings(${BINARY_NAME})

# Add preprocessor definitions for the build version.
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION=\"${FLUTTER_VERSION}\"")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MAJOR=${FLUTTER_VERSION_MAJOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_MINOR=${FLUTTER_VERSION_MINOR}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_PATCH=${FLUTTER_VERSION_PATCH}")
target_compile_definitions(${BINARY_NAME} PRIVATE "FLUTTER_VERSION_BUILD=${FLUTTER_VERSION_BUILD}")

# Disable Windows macros that collide with C++ standard library functions.
target_compile_definitions(${BINARY_NAME} PRIVATE "NOMINMAX")

# Add dependency libraries and include directories. Add any application-specific
# dependencies here.
target_link_libraries(${BINARY_NAME} PRIVATE flutter flutter_wrapper_app)
target_link_libraries(${BINARY_NAME} PRIVATE "dwmapi.lib")
target_include_directories(${BINARY_NAME} PRIVATE "${CMAKE_SOURCE_DIR}")

# Run the Flutter tool portions of the build. This must not be removed.
add_dependencies(${BINARY_NAME} flutter_assemble)
10 changes: 10 additions & 0 deletions packages/window_manager/example/windows/runner/flutter_window.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,16 @@ bool FlutterWindow::OnCreate() {
}
RegisterPlugins(flutter_controller_->engine());
SetChildContent(flutter_controller_->view()->GetNativeWindow());

flutter_controller_->engine()->SetNextFrameCallback([&]() {
this->Show();
});

// Flutter can complete the first frame before the "show window" callback is
// registered. The following call ensures a frame is pending to ensure the
// window is shown. It is a no-op if the first frame hasn't completed yet.
flutter_controller_->ForceRedraw();

return true;
}

Expand Down
2 changes: 1 addition & 1 deletion packages/window_manager/example/windows/runner/main.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev,
FlutterWindow window(project);
Win32Window::Point origin(10, 10);
Win32Window::Size size(1280, 720);
if (!window.CreateAndShow(L"window_manager_example", origin, size)) {
if (!window.Create(L"window_manager_example", origin, size)) {
return EXIT_FAILURE;
}
window.SetQuitOnClose(true);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -7,14 +7,8 @@
</application>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 -->
<!-- Windows 10 and Windows 11 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
</application>
</compatibility>
</assembly>
15 changes: 8 additions & 7 deletions packages/window_manager/example/windows/runner/utils.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -45,18 +45,19 @@ std::string Utf8FromUtf16(const wchar_t* utf16_string) {
if (utf16_string == nullptr) {
return std::string();
}
int target_length = ::WideCharToMultiByte(
unsigned int target_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
-1, nullptr, 0, nullptr, nullptr);
if (target_length == 0) {
return std::string();
}
-1, nullptr, 0, nullptr, nullptr)
-1; // remove the trailing null character
int input_length = (int)wcslen(utf16_string);
std::string utf8_string;
if (target_length == 0 || target_length > utf8_string.max_size()) {
return utf8_string;
}
utf8_string.resize(target_length);
int converted_length = ::WideCharToMultiByte(
CP_UTF8, WC_ERR_INVALID_CHARS, utf16_string,
-1, utf8_string.data(),
target_length, nullptr, nullptr);
input_length, utf8_string.data(), target_length, nullptr, nullptr);
if (converted_length == 0) {
return std::string();
}
Expand Down
53 changes: 48 additions & 5 deletions packages/window_manager/example/windows/runner/win32_window.cpp
Original file line number Diff line number Diff line change
@@ -1,13 +1,31 @@
#include "win32_window.h"

#include <dwmapi.h>
#include <flutter_windows.h>

#include "resource.h"

namespace {

/// Window attribute that enables dark mode window decorations.
///
/// Redefined in case the developer's machine has a Windows SDK older than
/// version 10.0.22000.0.
/// See: https://docs.microsoft.com/windows/win32/api/dwmapi/ne-dwmapi-dwmwindowattribute
#ifndef DWMWA_USE_IMMERSIVE_DARK_MODE
#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
#endif

constexpr const wchar_t kWindowClassName[] = L"FLUTTER_RUNNER_WIN32_WINDOW";

/// Registry key for app theme preference.
///
/// A value of 0 indicates apps should use dark mode. A non-zero or missing
/// value indicates apps should use light mode.
constexpr const wchar_t kGetPreferredBrightnessRegKey[] =
L"Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize";
constexpr const wchar_t kGetPreferredBrightnessRegValue[] = L"AppsUseLightTheme";

// The number of Win32Window objects that currently exist.
static int g_active_window_count = 0;

Expand All @@ -31,8 +49,8 @@ void EnableFullDpiSupportIfAvailable(HWND hwnd) {
GetProcAddress(user32_module, "EnableNonClientDpiScaling"));
if (enable_non_client_dpi_scaling != nullptr) {
enable_non_client_dpi_scaling(hwnd);
FreeLibrary(user32_module);
}
FreeLibrary(user32_module);
}

} // namespace
Expand All @@ -42,7 +60,7 @@ class WindowClassRegistrar {
public:
~WindowClassRegistrar() = default;

// Returns the singleton registar instance.
// Returns the singleton registrar instance.
static WindowClassRegistrar* GetInstance() {
if (!instance_) {
instance_ = new WindowClassRegistrar();
Expand Down Expand Up @@ -102,9 +120,9 @@ Win32Window::~Win32Window() {
Destroy();
}

bool Win32Window::CreateAndShow(const std::wstring& title,
const Point& origin,
const Size& size) {
bool Win32Window::Create(const std::wstring& title,
const Point& origin,
const Size& size) {
Destroy();

const wchar_t* window_class =
Expand All @@ -126,9 +144,15 @@ bool Win32Window::CreateAndShow(const std::wstring& title,
return false;
}

UpdateTheme(window);

return OnCreate();
}

bool Win32Window::Show() {
return ShowWindow(window_handle_, SW_SHOWNORMAL);
}

// static
LRESULT CALLBACK Win32Window::WndProc(HWND const window,
UINT const message,
Expand Down Expand Up @@ -188,6 +212,10 @@ Win32Window::MessageHandler(HWND hwnd,
SetFocus(child_content_);
}
return 0;

case WM_DWMCOLORIZATIONCOLORCHANGED:
UpdateTheme(hwnd);
return 0;
}

return DefWindowProc(window_handle_, message, wparam, lparam);
Expand Down Expand Up @@ -243,3 +271,18 @@ bool Win32Window::OnCreate() {
void Win32Window::OnDestroy() {
// No-op; provided for subclasses.
}

void Win32Window::UpdateTheme(HWND const window) {
DWORD light_mode;
DWORD light_mode_size = sizeof(light_mode);
LSTATUS result = RegGetValue(HKEY_CURRENT_USER, kGetPreferredBrightnessRegKey,
kGetPreferredBrightnessRegValue,
RRF_RT_REG_DWORD, nullptr, &light_mode,
&light_mode_size);

if (result == ERROR_SUCCESS) {
BOOL enable_dark_mode = light_mode == 0;
DwmSetWindowAttribute(window, DWMWA_USE_IMMERSIVE_DARK_MODE,
&enable_dark_mode, sizeof(enable_dark_mode));
}
}
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