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2.206.5

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@lebedec lebedec released this 20 Mar 06:09
· 12 commits to main since this release

What's new in libfmod

  • Fixed Option<Vector> value conversion in optional arguments of functions like System::set_3d_listener_attributes
  • Added System::create_sound_from to create sound from byte buffer or raw pointer
  • Сhanged implementation of Default trait for all FFI structs to use std::mem::zeroed (proper way to work with FMOD C structs)
  • Added linking via biuld.rs (no need to rename libs on Windows platform)

The code of libfmod-gen has been slightly reorganized to better support complex scenarios with manual override of the generation result. This will help control the scope of manual edits and help predict the moment when a huge design decision will be needed to rework generator because of critical mass of manual overrides.