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removed ros params
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+36
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Lines changed: 36 additions & 40 deletions
Original file line numberDiff line numberDiff line change
@@ -1,40 +1,36 @@
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/elevation_mapping_node:
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ros__parameters:
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# Settings of the plugins. (The plugins should be stored in script/plugins)
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# min_filter fills in minimum value around the invalid cell.
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min_filter:
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enable: True # weather to load this plugin
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fill_nan: False # Fill nans to invalid cells of elevation layer.
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is_height_layer: True # If this is a height layer (such as elevation) or not (such as traversability)
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layer_name: "min_filter" # The layer name.
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extra_params: # This params are passed to the plugin class on initialization.
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dilation_size: 1 # The patch size to apply
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iteration_n: 30 # The number of iterations
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# Apply smoothing.
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smooth_filter:
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enable: True
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fill_nan: False
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is_height_layer: True
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layer_name: "smooth"
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extra_params:
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input_layer_name: "min_filter"
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# Apply inpainting using opencv
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inpainting:
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enable: True
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fill_nan: False
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is_height_layer: True
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layer_name: "inpaint"
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extra_params:
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method: "telea" # telea or ns
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# Apply smoothing for inpainted layer
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erosion:
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enable: True
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fill_nan: False
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is_height_layer: False
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layer_name: "erosion"
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extra_params:
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input_layer_name: "traversability"
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dilation_size: 3
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iteration_n: 20
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reverse: True
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# min_filter fills in minimum value around the invalid cell.
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min_filter:
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enable: True # weather to load this plugin
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fill_nan: False # Fill nans to invalid cells of elevation layer.
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is_height_layer: True # If this is a height layer (such as elevation) or not (such as traversability)
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layer_name: "min_filter" # The layer name.
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extra_params: # This params are passed to the plugin class on initialization.
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dilation_size: 1 # The patch size to apply
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iteration_n: 30 # The number of iterations
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# Apply smoothing.
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smooth_filter:
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enable: True
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fill_nan: False
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is_height_layer: True
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layer_name: "smooth"
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extra_params:
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input_layer_name: "min_filter"
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# Apply inpainting using opencv
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inpainting:
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enable: True
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fill_nan: False
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is_height_layer: True
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layer_name: "inpaint"
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extra_params:
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method: "telea" # telea or ns
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# Apply smoothing for inpainted layer
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erosion:
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enable: True
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fill_nan: False
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is_height_layer: False
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layer_name: "erosion"
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extra_params:
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input_layer_name: "traversability"
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dilation_size: 3
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iteration_n: 20
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reverse: True

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