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@kleisauke kleisauke commented Jul 31, 2025

It's simpler to do these calculations ourselves.

Non-functional change.

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jcupitt commented Jul 31, 2025

Yes I think I switched to graphene rects because I was worried I was going to int coordinates too early and losing precision. But your tile snapping is a much better solution, so I expect VipsRect is fine there.

@kleisauke kleisauke force-pushed the remove-graphene-to-vips-util branch from e6389f9 to 2db4224 Compare July 31, 2025 18:23
It's simpler to do these calculations ourselves.

Non-functional change.
@kleisauke kleisauke force-pushed the remove-graphene-to-vips-util branch from 2db4224 to 85f3568 Compare July 31, 2025 18:25
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This PR no longer contains any possible functional changes.

@kleisauke kleisauke marked this pull request as ready for review July 31, 2025 18:29
@jcupitt jcupitt merged commit cd7d872 into libvips:master Jul 31, 2025
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jcupitt commented Jul 31, 2025

Great!

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jcupitt commented Jul 31, 2025

I'll do 4.1.1, that TIFF pyr detection bug is bad.

@kleisauke kleisauke deleted the remove-graphene-to-vips-util branch July 31, 2025 19:51
kleisauke added a commit to kleisauke/nip4 that referenced this pull request Aug 22, 2025
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2 participants