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Add more rune overloads #222
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CHANGELOG.md
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| - Added `Append(Rune)` overload | ||
| - Added `AppendJoin(Rune, IEnumerable<string?>)` overload | ||
| - Added `AppendJoin<T>(Rune, IEnumerable<T>)` overload | ||
| - Added `Replace(Rune, Rune)` overload |
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As I already released a version with the other ones, you would have to add a new ### ADDED under the unreleased part.
Something along the line like:
## Unreleased
### Added
- Added `Replace(Rune, Rune)` overload
- Added `Replace(Rune, Rune, int, int)` overloadThere was a problem hiding this comment.
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Fixed!!
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Much appreciated - besides the |
linkdotnet
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Amazing! Thanks. Will make a release
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Oh noy - I did screw up the merge. Could you force-push your version and resolve the merge conflict? |
All good, I force-pushed the last commit. |
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Replace(Rune, Rune)overloadReplace(Rune, Rune, int, int)overload