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[MLIR][XeGPU] Add transformation pattern for vector.broadcast in Wg to Sg pass #71258

[MLIR][XeGPU] Add transformation pattern for vector.broadcast in Wg to Sg pass

[MLIR][XeGPU] Add transformation pattern for vector.broadcast in Wg to Sg pass #71258

Triggered via pull request June 16, 2025 19:34
Status Success
Total duration 31m 21s
Artifacts 2

premerge.yaml

on: pull_request
Build and Test Linux
14m 13s
Build and Test Linux
Build and Test Windows
29m 57s
Build and Test Windows
MacOS Premerge Checks
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Artifacts

Produced during runtime
Name Size Digest
Premerge Artifacts (Linux) Expired
291 KB
sha256:28b638cbf8e727f239907c6955ec5abc82f2b36719536fcd5eba798de8ebcd5b
Premerge Artifacts (Windows) Expired
227 KB
sha256:92abb91d72d98ac9af1a15ea26b602eab028669d2fd8fa8c48f3c43358172e81