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20 changes: 11 additions & 9 deletions llvm/lib/Transforms/Vectorize/SLPVectorizer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -15713,16 +15713,18 @@ Value *BoUpSLP::vectorizeTree(TreeEntry *E, bool PostponedPHIs) {
LLVM_DEBUG(dbgs() << "SLP: Diamond merged for " << *VL0 << ".\n");
return E->VectorizedValue;
}
assert(isa<ShuffleVectorInst>(Src) &&
"Not supported shufflevector usage.");
auto *SVSrc = cast<ShuffleVectorInst>(Src);
assert(isa<PoisonValue>(SVSrc->getOperand(1)) &&
"Not supported shufflevector usage.");
SmallVector<int> ThisMask(calculateShufflevectorMask(E->Scalars));
SmallVector<int> NewMask(ThisMask.size());
transform(ThisMask, NewMask.begin(),
[&SVSrc](int Mask) { return SVSrc->getShuffleMask()[Mask]; });
V = Builder.CreateShuffleVector(SVSrc->getOperand(0), NewMask);
if (auto *SVSrc = dyn_cast<ShuffleVectorInst>(Src)) {
assert(isa<PoisonValue>(SVSrc->getOperand(1)) &&
"Not supported shufflevector usage.");
SmallVector<int> NewMask(ThisMask.size());
transform(ThisMask, NewMask.begin(), [&SVSrc](int Mask) {
return SVSrc->getShuffleMask()[Mask];
});
V = Builder.CreateShuffleVector(SVSrc->getOperand(0), NewMask);
Comment on lines +15720 to +15724
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Does it just copy the original shuffle mask for SVSrc and create a copy of SVSrc?

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No. SVSrc has its own mask. But the current shufflevector has its own mask (from calculateShufflevectorMask(E->Scalars)) too. We are trying to blend the mask from calculateShufflevectorMask and SVSrc.

} else {
V = Builder.CreateShuffleVector(Src, ThisMask);
}
propagateIRFlags(V, E->Scalars, VL0);
if (auto *I = dyn_cast<Instruction>(V))
V = propagateMetadata(I, E->Scalars);
Expand Down
16 changes: 16 additions & 0 deletions llvm/test/Transforms/SLPVectorizer/revec-shufflevector.ll
Original file line number Diff line number Diff line change
Expand Up @@ -105,3 +105,19 @@ entry:
store <4 x i32> %2, ptr %6, align 4
ret void
}

define void @test5(ptr %out) {
; CHECK-LABEL: @test5(
; CHECK-NEXT: entry:
; CHECK-NEXT: store <8 x i32> zeroinitializer, ptr [[OUT:%.*]], align 4
; CHECK-NEXT: ret void
;
entry:
%0 = shufflevector <8 x i32> zeroinitializer, <8 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%1 = shufflevector <8 x i32> zeroinitializer, <8 x i32> poison, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
%2 = getelementptr inbounds i32, ptr %out, i64 0
%3 = getelementptr inbounds i32, ptr %out, i64 4
store <4 x i32> %0, ptr %2, align 4
store <4 x i32> %1, ptr %3, align 4
ret void
}
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