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[DirectX] replace byte splitting via vector bitcast with scalar #140167
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      ea7c0db
              
                [DirectX] replace byte splitting via vector bitcast with scalar
              
              
                farzonl b63502c
              
                address pr comment
              
              
                farzonl fb6ef48
              
                Add Legalization stages. Passes that change the same instructions nee…
              
              
                farzonl 2002521
              
                address pr feedback
              
              
                farzonl ccbe953
              
                address PR comment to hoist data structures and clear them in loops i…
              
              
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            18 changes: 18 additions & 0 deletions
          
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  llvm/test/CodeGen/DirectX/legalize-i64-high-low-vec-split.ll
  
  
      
      
   
        
      
      
    
  
    
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              | Original file line number | Diff line number | Diff line change | 
|---|---|---|
| @@ -0,0 +1,18 @@ | ||
| ; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 5 | ||
| ; RUN: opt -S -passes='dxil-legalize' -mtriple=dxil-pc-shadermodel6.3-library %s | FileCheck %s | ||
|  | ||
| define void @split_via_extract(i64 noundef %a) { | ||
| ; CHECK-LABEL: define void @split_via_extract( | ||
| ; CHECK-SAME: i64 noundef [[A:%.*]]) { | ||
| ; CHECK-NEXT: [[ENTRY:.*:]] | ||
| ; CHECK-NEXT: [[TMP0:%.*]] = trunc i64 [[A]] to i32 | ||
| ; CHECK-NEXT: [[TMP1:%.*]] = lshr i64 [[A]], 32 | ||
| ; CHECK-NEXT: [[TMP2:%.*]] = trunc i64 [[TMP1]] to i32 | ||
| ; CHECK-NEXT: ret void | ||
| ; | ||
| entry: | ||
| %vecA = bitcast i64 %a to <2 x i32> | ||
| %low = extractelement <2 x i32> %vecA, i32 0 ; low 32 bits | ||
| %high = extractelement <2 x i32> %vecA, i32 1 ; high 32 bits | ||
| ret void | ||
| } | 
      
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