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3 changes: 1 addition & 2 deletions llvm/test/CodeGen/DirectX/min_vec_size.ll
Original file line number Diff line number Diff line change
Expand Up @@ -6,8 +6,7 @@ target triple = "dxil-unknown-shadermodel6.7-library"
; Make sure vec combine min vec size is 1 instead of 4 for float.
; CHECK:@foo()
; CHECK-NEXT:%[[LD:[0-9]+]] = load <1 x float>, ptr @a, align 8
; CHECK-NEXT:%insert = shufflevector <1 x float> %[[LD]], <1 x float> poison, <2 x i32> <i32 0, i32 poison>
; CHECK-NEXT:%shuffle = shufflevector <2 x float> %insert, <2 x float> poison, <2 x i32> zeroinitializer
; CHECK-NEXT:%shuffle = shufflevector <1 x float> %[[LD]], <1 x float> poison, <2 x i32> zeroinitializer
; CHECK-NEXT:ret <2 x float> %shuffle

@a = external local_unnamed_addr constant float
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