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[DirectX] Limit GEP transformations to Arrays #145758

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Jun 25, 2025
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5 changes: 2 additions & 3 deletions llvm/lib/Target/DirectX/DXILDataScalarization.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -308,9 +308,8 @@ bool DataScalarizerVisitor::visitGetElementPtrInst(GetElementPtrInst &GEPI) {
NeedsTransform = true;
} else if (AllocaInst *Alloca = dyn_cast<AllocaInst>(PtrOperand)) {
Type *AllocatedType = Alloca->getAllocatedType();
// OrigGEPType might just be a pointer lets make sure
// to add the allocated type so we have a size
if (AllocatedType != OrigGEPType) {
// Only transform if the allocated type is an array
if (AllocatedType != OrigGEPType && isa<ArrayType>(AllocatedType)) {
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I guess we should be more restrictive here to be consistent with the visitAllocaInst:

if (!isArrayOfVectors(AI.getAllocatedType()))
.

In general, this pass only seems interested to transform arrays of vectors. so we shouldn't need to transform a simple array of eg i32. Can we extend the testcase to demonstrate this scenario as well?

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@farzonl farzonl Jun 25, 2025

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We can’t. See the description. The type has already changed by the time we see the gep.

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Right, but IIUC, then it should just be an array of arrays now that we could check against?

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I was going to say array is correct because vectors should be converted to arrays but it seems we only have test for that when its a global not an alloca. So I think isArrayOfVectors needs to be isVectorOrArrayOfVectors we just haven't encountered a bug for this yet. I think we need to file a new bug.

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Just to keep this change more focused, I'm going to address the bug in the alloca visitor sepreately: #145782

NewGEPType = AllocatedType;
NeedsTransform = true;
}
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17 changes: 17 additions & 0 deletions llvm/test/CodeGen/DirectX/issue-145408-gep-struct-fix.ll
Original file line number Diff line number Diff line change
@@ -0,0 +1,17 @@
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py UTC_ARGS: --version 5
; RUN: opt -S -dxil-data-scalarization -mtriple=dxil-pc-shadermodel6.3-library %s | FileCheck %s

%struct.RawStruct8D = type { [8 x i32] }

define void @test_no_transform_of_struct() {
; CHECK-LABEL: define void @test_no_transform_of_struct() {
; CHECK-NEXT: [[ENTRY:.*:]]
; CHECK-NEXT: [[OUTPUTSIZESLOCAL_I:%.*]] = alloca [[STRUCT_RAWSTRUCT8D:%.*]], align 4
; CHECK-NEXT: [[ARRAYINIT_ELEMENT13_I76:%.*]] = getelementptr inbounds nuw [1 x %struct.RawStruct8D], ptr [[OUTPUTSIZESLOCAL_I]], i32 0, i32 0
; CHECK-NEXT: ret void
;
entry:
%outputSizesLocal.i = alloca %struct.RawStruct8D, align 4
%arrayinit.element13.i76 = getelementptr inbounds nuw [1 x %struct.RawStruct8D], ptr %outputSizesLocal.i, i32 0, i32 0
ret void
}