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[DirectX] Add Range Overlap validation #152229
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,22 @@ | ||
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#include "llvm/Support/DXILABI.h" | ||
#include "llvm/Support/ErrorHandling.h" | ||
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using namespace llvm; | ||
namespace llvm { | ||
namespace dxil { | ||
StringRef getResourceClassName(dxil::ResourceClass RC) { | ||
switch (RC) { | ||
case dxil::ResourceClass::SRV: | ||
return "SRV"; | ||
case dxil::ResourceClass::UAV: | ||
return "UAV"; | ||
case dxil::ResourceClass::CBuffer: | ||
return "CBuffer"; | ||
case dxil::ResourceClass::Sampler: | ||
return "Sampler"; | ||
} | ||
llvm_unreachable("Unhandled ResourceClass"); | ||
} | ||
} // namespace dxil | ||
} // namespace llvm |
Original file line number | Diff line number | Diff line change | ||||||
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@@ -18,16 +18,16 @@ | |||||||
#include "llvm/IR/IntrinsicsDirectX.h" | ||||||||
#include "llvm/IR/Module.h" | ||||||||
#include "llvm/InitializePasses.h" | ||||||||
#include "llvm/Support/DXILABI.h" | ||||||||
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#define DEBUG_TYPE "dxil-post-optimization-validation" | ||||||||
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using namespace llvm; | ||||||||
using namespace llvm::dxil; | ||||||||
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namespace { | ||||||||
static ResourceClass RangeToResourceClass(uint32_t RangeType) { | ||||||||
static ResourceClass toResourceClass(dxbc::DescriptorRangeType RangeType) { | ||||||||
using namespace dxbc; | ||||||||
switch (static_cast<DescriptorRangeType>(RangeType)) { | ||||||||
switch (RangeType) { | ||||||||
case DescriptorRangeType::SRV: | ||||||||
return ResourceClass::SRV; | ||||||||
case DescriptorRangeType::UAV: | ||||||||
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@@ -39,20 +39,21 @@ static ResourceClass RangeToResourceClass(uint32_t RangeType) { | |||||||
} | ||||||||
} | ||||||||
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ResourceClass ParameterToResourceClass(uint32_t Type) { | ||||||||
static ResourceClass toResourceClass(dxbc::RootParameterType Type) { | ||||||||
using namespace dxbc; | ||||||||
switch (Type) { | ||||||||
case llvm::to_underlying(RootParameterType::Constants32Bit): | ||||||||
case RootParameterType::Constants32Bit: | ||||||||
return ResourceClass::CBuffer; | ||||||||
case llvm::to_underlying(RootParameterType::SRV): | ||||||||
case RootParameterType::SRV: | ||||||||
return ResourceClass::SRV; | ||||||||
case llvm::to_underlying(RootParameterType::UAV): | ||||||||
case RootParameterType::UAV: | ||||||||
return ResourceClass::UAV; | ||||||||
case llvm::to_underlying(RootParameterType::CBV): | ||||||||
case RootParameterType::CBV: | ||||||||
return ResourceClass::CBuffer; | ||||||||
default: | ||||||||
llvm_unreachable("Unknown RootParameterType"); | ||||||||
case dxbc::RootParameterType::DescriptorTable: | ||||||||
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break; | ||||||||
} | ||||||||
llvm_unreachable("Unconvertible RootParameterType"); | ||||||||
} | ||||||||
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static void reportInvalidDirection(Module &M, DXILResourceMap &DRM) { | ||||||||
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@@ -131,12 +132,6 @@ static void reportOverlappingRegisters( | |||||||
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static dxbc::ShaderVisibility | ||||||||
tripleToVisibility(llvm::Triple::EnvironmentType ET) { | ||||||||
assert((ET == Triple::Pixel || ET == Triple::Vertex || | ||||||||
ET == Triple::Geometry || ET == Triple::Hull || | ||||||||
ET == Triple::Domain || ET == Triple::Mesh || | ||||||||
ET == Triple::Compute) && | ||||||||
"Invalid Triple to shader stage conversion"); | ||||||||
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switch (ET) { | ||||||||
case Triple::Pixel: | ||||||||
return dxbc::ShaderVisibility::Pixel; | ||||||||
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@@ -157,73 +152,80 @@ tripleToVisibility(llvm::Triple::EnvironmentType ET) { | |||||||
} | ||||||||
} | ||||||||
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static void trackRootSigDescBinding(hlsl::BindingInfoBuilder &Builder, | ||||||||
const mcdxbc::RootSignatureDesc &RSD, | ||||||||
dxbc::ShaderVisibility Visibility) { | ||||||||
for (size_t I = 0; I < RSD.ParametersContainer.size(); I++) { | ||||||||
const auto &[Type, Loc] = | ||||||||
RSD.ParametersContainer.getTypeAndLocForParameter(I); | ||||||||
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const auto &Header = RSD.ParametersContainer.getHeader(I); | ||||||||
if (Header.ShaderVisibility != | ||||||||
llvm::to_underlying(dxbc::ShaderVisibility::All) && | ||||||||
Header.ShaderVisibility != llvm::to_underlying(Visibility)) | ||||||||
continue; | ||||||||
static void validateRootSignature(Module &M, | ||||||||
const mcdxbc::RootSignatureDesc &RSD, | ||||||||
dxil::ModuleMetadataInfo &MMI) { | ||||||||
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switch (Type) { | ||||||||
case llvm::to_underlying(dxbc::RootParameterType::Constants32Bit): { | ||||||||
hlsl::BindingInfoBuilder Builder; | ||||||||
dxbc::ShaderVisibility Visibility = tripleToVisibility(MMI.ShaderProfile); | ||||||||
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for (const mcdxbc::RootParameterInfo &ParamInfo : RSD.ParametersContainer) { | ||||||||
dxbc::ShaderVisibility ParamVisibility = | ||||||||
static_cast<dxbc::ShaderVisibility>(ParamInfo.Header.ShaderVisibility); | ||||||||
if (ParamVisibility != dxbc::ShaderVisibility::All && | ||||||||
ParamVisibility != Visibility) | ||||||||
continue; | ||||||||
dxbc::RootParameterType ParamType = | ||||||||
static_cast<dxbc::RootParameterType>(ParamInfo.Header.ParameterType); | ||||||||
switch (ParamType) { | ||||||||
case dxbc::RootParameterType::Constants32Bit: { | ||||||||
dxbc::RTS0::v1::RootConstants Const = | ||||||||
RSD.ParametersContainer.getConstant(Loc); | ||||||||
RSD.ParametersContainer.getConstant(ParamInfo.Location); | ||||||||
Builder.trackBinding(dxil::ResourceClass::CBuffer, Const.RegisterSpace, | ||||||||
Const.ShaderRegister, | ||||||||
Const.ShaderRegister + Const.Num32BitValues, &Const); | ||||||||
Const.ShaderRegister, Const.ShaderRegister, nullptr); | ||||||||
break; | ||||||||
} | ||||||||
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case llvm::to_underlying(dxbc::RootParameterType::SRV): | ||||||||
case llvm::to_underlying(dxbc::RootParameterType::UAV): | ||||||||
case llvm::to_underlying(dxbc::RootParameterType::CBV): { | ||||||||
case dxbc::RootParameterType::SRV: | ||||||||
case dxbc::RootParameterType::UAV: | ||||||||
case dxbc::RootParameterType::CBV: { | ||||||||
dxbc::RTS0::v2::RootDescriptor Desc = | ||||||||
RSD.ParametersContainer.getRootDescriptor(Loc); | ||||||||
Builder.trackBinding(ParameterToResourceClass(Type), Desc.RegisterSpace, | ||||||||
Desc.ShaderRegister, Desc.ShaderRegister, &Desc); | ||||||||
RSD.ParametersContainer.getRootDescriptor(ParamInfo.Location); | ||||||||
Builder.trackBinding(toResourceClass(static_cast<dxbc::RootParameterType>( | ||||||||
ParamInfo.Header.ParameterType)), | ||||||||
Desc.RegisterSpace, Desc.ShaderRegister, | ||||||||
Desc.ShaderRegister, nullptr); | ||||||||
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break; | ||||||||
} | ||||||||
case llvm::to_underlying(dxbc::RootParameterType::DescriptorTable): { | ||||||||
case dxbc::RootParameterType::DescriptorTable: { | ||||||||
const mcdxbc::DescriptorTable &Table = | ||||||||
RSD.ParametersContainer.getDescriptorTable(Loc); | ||||||||
RSD.ParametersContainer.getDescriptorTable(ParamInfo.Location); | ||||||||
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for (const dxbc::RTS0::v2::DescriptorRange &Range : Table.Ranges) { | ||||||||
Builder.trackBinding(RangeToResourceClass(Range.RangeType), | ||||||||
Range.RegisterSpace, Range.BaseShaderRegister, | ||||||||
Range.NumDescriptors == ~0U | ||||||||
? Range.NumDescriptors | ||||||||
: Range.BaseShaderRegister + | ||||||||
Range.NumDescriptors, | ||||||||
&Range); | ||||||||
uint32_t UpperBound = | ||||||||
Range.NumDescriptors == ~0U | ||||||||
? Range.BaseShaderRegister | ||||||||
: Range.BaseShaderRegister + Range.NumDescriptors - 1; | ||||||||
Builder.trackBinding( | ||||||||
toResourceClass( | ||||||||
static_cast<dxbc::DescriptorRangeType>(Range.RangeType)), | ||||||||
Range.RegisterSpace, Range.BaseShaderRegister, UpperBound, nullptr); | ||||||||
} | ||||||||
break; | ||||||||
} | ||||||||
} | ||||||||
} | ||||||||
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for (auto &S : RSD.StaticSamplers) { | ||||||||
for (const dxbc::RTS0::v1::StaticSampler &S : RSD.StaticSamplers) | ||||||||
Builder.trackBinding(dxil::ResourceClass::Sampler, S.RegisterSpace, | ||||||||
S.ShaderRegister, S.ShaderRegister, &S); | ||||||||
} | ||||||||
S.ShaderRegister, S.ShaderRegister, nullptr); | ||||||||
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hlsl::BindingInfo Info = Builder.calculateBindingInfo( | ||||||||
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Suggested change
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[&M](const llvm::hlsl::BindingInfoBuilder &Builder, | ||||||||
const llvm::hlsl::BindingInfoBuilder::Binding &ReportedBinding) { | ||||||||
const llvm::hlsl::BindingInfoBuilder::Binding &Overlaping = | ||||||||
Builder.findOverlapping(ReportedBinding); | ||||||||
reportOverlappingRegisters(M, ReportedBinding, Overlaping); | ||||||||
}); | ||||||||
} | ||||||||
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std::optional<mcdxbc::RootSignatureDesc> | ||||||||
static mcdxbc::RootSignatureDesc * | ||||||||
getRootSignature(RootSignatureBindingInfo &RSBI, | ||||||||
dxil::ModuleMetadataInfo &MMI) { | ||||||||
if (MMI.EntryPropertyVec.size() == 0) | ||||||||
return std::nullopt; | ||||||||
std::optional<mcdxbc::RootSignatureDesc> RootSigDesc = | ||||||||
RSBI.getDescForFunction(MMI.EntryPropertyVec[0].Entry); | ||||||||
if (!RootSigDesc) | ||||||||
return std::nullopt; | ||||||||
return RootSigDesc; | ||||||||
return nullptr; | ||||||||
return RSBI.getDescForFunction(MMI.EntryPropertyVec[0].Entry); | ||||||||
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Suggested change
Is that true? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. No, there are a lot of tests that compile without an entry point, mainly scenarios for libraries. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. But if it isn't 0, is it then always 1? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I don't think so, HLSL can have multiple entry point, for multiple shader stages. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. In that case, what makes it always be the first one? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. For non library shader compilation, only one entry point is expected. If we have more than one entry point, we are compiling a library shader. Library don't compile root signature to dxcontainer. |
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} | ||||||||
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static void reportErrors(Module &M, DXILResourceMap &DRM, | ||||||||
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@@ -239,21 +241,9 @@ static void reportErrors(Module &M, DXILResourceMap &DRM, | |||||||
assert(!DRBI.hasImplicitBinding() && "implicit bindings should be handled in " | ||||||||
"DXILResourceImplicitBinding pass"); | ||||||||
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if (auto RSD = getRootSignature(RSBI, MMI)) { | ||||||||
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hlsl::BindingInfoBuilder Builder; | ||||||||
dxbc::ShaderVisibility Visibility = tripleToVisibility(MMI.ShaderProfile); | ||||||||
trackRootSigDescBinding(Builder, *RSD, Visibility); | ||||||||
hlsl::BindingInfo Info = Builder.calculateBindingInfo( | ||||||||
[&M](const llvm::hlsl::BindingInfoBuilder &Builder, | ||||||||
const llvm::hlsl::BindingInfoBuilder::Binding &ReportedBinding) { | ||||||||
const llvm::hlsl::BindingInfoBuilder::Binding &Overlaping = | ||||||||
Builder.findOverlapping(ReportedBinding); | ||||||||
reportOverlappingRegisters(M, ReportedBinding, Overlaping); | ||||||||
}); | ||||||||
} | ||||||||
if (mcdxbc::RootSignatureDesc *RSD = getRootSignature(RSBI, MMI)) | ||||||||
validateRootSignature(M, *RSD, MMI); | ||||||||
} | ||||||||
} // namespace | ||||||||
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PreservedAnalyses | ||||||||
DXILPostOptimizationValidation::run(Module &M, ModuleAnalysisManager &MAM) { | ||||||||
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You should be able to use the recently landed function defined here in tangent with
enumToStringRef
: #152213There was a problem hiding this comment.
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Bump
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Check
llvm/lib/Support/DXILABI.cpp
,getResourceClassName
callsenumToStringRef
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Ah okay, I think we could probably just do that inline? Then we don't need to define
DXILABI.cpp
at all, since this file is defined to just contain "definitions of constants and enums" to be stable in the DXILThere was a problem hiding this comment.
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Please check #152229 (comment), bogner explains why we created
DXILABI.cpp
.