-
Notifications
You must be signed in to change notification settings - Fork 14.7k
[DFAJumpThreading] Prevent pass from using too much memory. #153193
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: main
Are you sure you want to change the base?
Conversation
The limit 'dfa-max-num-paths' that is used to control number of enumerated paths was not checked against inside getPathsFromStateDefMap. It may lead to large memory consumption for complex enough switch statements. Reland llvm#145482
@llvm/pr-subscribers-llvm-transforms Author: Bushev Dmitry (dybv-sc) ChangesThe limit 'dfa-max-num-paths' that is used to control number of enumerated paths was not checked against inside getPathsFromStateDefMap. It may lead to large memory consumption for complex enough switch statements. Reland llvm/llvm-project#145482 Full diff: https://github.com/llvm/llvm-project/pull/153193.diff 1 Files Affected:
diff --git a/llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp b/llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp
index 938aab5879044..4229810cfe4bc 100644
--- a/llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp
+++ b/llvm/lib/Transforms/Scalar/DFAJumpThreading.cpp
@@ -582,15 +582,17 @@ struct AllSwitchPaths {
VisitedBlocks VB;
// Get paths from the determinator BBs to SwitchPhiDefBB
std::vector<ThreadingPath> PathsToPhiDef =
- getPathsFromStateDefMap(StateDef, SwitchPhi, VB);
- if (SwitchPhiDefBB == SwitchBlock) {
+ getPathsFromStateDefMap(StateDef, SwitchPhi, VB, MaxNumPaths);
+ if (SwitchPhiDefBB == SwitchBlock || PathsToPhiDef.empty()) {
TPaths = std::move(PathsToPhiDef);
return;
}
+ assert(MaxNumPaths >= PathsToPhiDef.size() && !PathsToPhiDef.empty());
+ auto PathsLimit = MaxNumPaths / PathsToPhiDef.size();
// Find and append paths from SwitchPhiDefBB to SwitchBlock.
PathsType PathsToSwitchBB =
- paths(SwitchPhiDefBB, SwitchBlock, VB, /* PathDepth = */ 1);
+ paths(SwitchPhiDefBB, SwitchBlock, VB, /* PathDepth = */ 1, PathsLimit);
if (PathsToSwitchBB.empty())
return;
@@ -611,13 +613,16 @@ struct AllSwitchPaths {
typedef DenseMap<const BasicBlock *, const PHINode *> StateDefMap;
std::vector<ThreadingPath> getPathsFromStateDefMap(StateDefMap &StateDef,
PHINode *Phi,
- VisitedBlocks &VB) {
+ VisitedBlocks &VB,
+ unsigned PathsLimit) {
std::vector<ThreadingPath> Res;
auto *PhiBB = Phi->getParent();
VB.insert(PhiBB);
VisitedBlocks UniqueBlocks;
for (auto *IncomingBB : Phi->blocks()) {
+ if (Res.size() >= PathsLimit)
+ break;
if (!UniqueBlocks.insert(IncomingBB).second)
continue;
if (!SwitchOuterLoop->contains(IncomingBB))
@@ -653,8 +658,9 @@ struct AllSwitchPaths {
// Direct predecessor, just add to the path.
if (IncomingPhiDefBB == IncomingBB) {
- std::vector<ThreadingPath> PredPaths =
- getPathsFromStateDefMap(StateDef, IncomingPhi, VB);
+ assert(PathsLimit > Res.size());
+ std::vector<ThreadingPath> PredPaths = getPathsFromStateDefMap(
+ StateDef, IncomingPhi, VB, PathsLimit - Res.size());
for (ThreadingPath &Path : PredPaths) {
Path.push_back(PhiBB);
Res.push_back(std::move(Path));
@@ -667,13 +673,17 @@ struct AllSwitchPaths {
continue;
PathsType IntermediatePaths;
- IntermediatePaths =
- paths(IncomingPhiDefBB, IncomingBB, VB, /* PathDepth = */ 1);
+ assert(PathsLimit > Res.size());
+ auto InterPathLimit = PathsLimit - Res.size();
+ IntermediatePaths = paths(IncomingPhiDefBB, IncomingBB, VB,
+ /* PathDepth = */ 1, InterPathLimit);
if (IntermediatePaths.empty())
continue;
+ assert(InterPathLimit >= IntermediatePaths.size());
+ auto PredPathLimit = InterPathLimit / IntermediatePaths.size();
std::vector<ThreadingPath> PredPaths =
- getPathsFromStateDefMap(StateDef, IncomingPhi, VB);
+ getPathsFromStateDefMap(StateDef, IncomingPhi, VB, PredPathLimit);
for (const ThreadingPath &Path : PredPaths) {
for (const PathType &IPath : IntermediatePaths) {
ThreadingPath NewPath(Path);
@@ -688,7 +698,7 @@ struct AllSwitchPaths {
}
PathsType paths(BasicBlock *BB, BasicBlock *ToBB, VisitedBlocks &Visited,
- unsigned PathDepth) {
+ unsigned PathDepth, unsigned PathsLimit) {
PathsType Res;
// Stop exploring paths after visiting MaxPathLength blocks
@@ -715,6 +725,8 @@ struct AllSwitchPaths {
// is used to prevent a duplicate path from being generated
SmallSet<BasicBlock *, 4> Successors;
for (BasicBlock *Succ : successors(BB)) {
+ if (Res.size() >= PathsLimit)
+ break;
if (!Successors.insert(Succ).second)
continue;
@@ -736,14 +748,12 @@ struct AllSwitchPaths {
// coverage and compile time.
if (LI->getLoopFor(Succ) != CurrLoop)
continue;
-
- PathsType SuccPaths = paths(Succ, ToBB, Visited, PathDepth + 1);
+ assert(PathsLimit > Res.size());
+ PathsType SuccPaths =
+ paths(Succ, ToBB, Visited, PathDepth + 1, PathsLimit - Res.size());
for (PathType &Path : SuccPaths) {
Path.push_front(BB);
Res.push_back(Path);
- if (Res.size() >= MaxNumPaths) {
- return Res;
- }
}
}
// This block could now be visited again from a different predecessor. Note
|
|
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
LGTM
And can you add a testcase if possible? |
The limit 'dfa-max-num-paths' that is used to control number of enumerated paths was not checked against inside getPathsFromStateDefMap. It may lead to large memory consumption for complex enough switch statements.
Reland #145482