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110 changes: 110 additions & 0 deletions llvm/docs/DebuggingLLVM.rst
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==============
Debugging LLVM
==============

This document is a collection of tips and tricks for debugging LLVM
using a source-level debugger. The assumption is that you are trying to
figure out the root cause of a miscompilation in the program that you
are compiling.

Extract and rerun the compile command
=====================================

Extract the Clang command that produces the buggy code. The way to do
this depends on the build system used by your program.

- For Ninja-based build systems, you can pass ``-t commands`` to Ninja
and filter the output by the targeted source file name. For example:
``ninja -t commands myprogram | grep path/to/file.cpp``.

- For Bazel-based build systems using Bazel 9 or newer (not released yet
as of this writing), you can pass ``--output=commands`` to the ``bazel
aquery`` subcommand for a similar result. For example: ``bazel aquery
--output=commands 'deps(//myprogram)' | grep path/to/file.cpp``. Build
commands must generally be run from a subdirectory of the source
directory named ``bazel-$PROJECTNAME``. Bazel typically makes the target
paths of ``-o`` and ``-MF`` read-only when running commands outside
of a build, so it may be necessary to change or remove these flags.

- A method that should work with any build system is to build your program
under `Bear <https://github.com/rizsotto/Bear>`_ and look for the
compile command in the resulting ``compile_commands.json`` file.

Once you have the command you can use the following steps to debug
it. Note that any flags mentioned later in this document are LLVM flags
so they must be prefixed with ``-mllvm`` when passed to the Clang driver,
e.g. ``-mllvm -print-after-all``.

Understanding the source of the issue
=====================================

If you have a miscompilation introduced by a pass, it is frequently
possible to identify the pass where things go wrong by searching a
pass-by-pass printout, which is enabled using the ``-print-after-all``
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Mention -print-changed (and maybe -print-module-scope)?

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I added a link to PrintPasses.cpp for the list of options. I think the options I mentioned are the most important ones.

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Fwiw I would say -print-changed is more useful than -print-after-all (kind of the same but more compressed output).

flag. Pipe stderr into ``less`` (append ``2>&1 | less`` to command
line) and use text search to move between passes (e.g. type ``/Dump
After<Enter>``, ``n`` to move to next pass, ``N`` to move to previous
pass). If the name of the function containing the buggy IR is known, you
can filter the output by passing ``-filter-print-funcs=functionname``. You
can sometimes pass ``-debug`` to get useful details about what passes
are doing.

Creating a debug build of LLVM
==============================

The subsequent debugging steps require a debug build of LLVM. Pass the
``-DCMAKE_BUILD_TYPE=Debug`` to CMake in a separate build tree to create
a debug build.

Understanding where an instruction came from
============================================

A common debugging task involves understanding which part of the code
introduced a buggy instruction. The pass-by-pass dump is sometimes enough,
but for complex or unfamiliar passes, more information is often required.

The first step is to record a run of the debug build of Clang under `rr
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Depending on what you need, RelWithDebInfo might be enough as well.

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Yeah, but you can't usually tell ahead of time that you're not going to hit an <optimized out> so it seems simplest to use a full debug build for this.

At some point I want other build systems to get something like Bazel's --per_file_copt for easily opting TUs into debug info without having to rebuild the whole thing but that's getting a bit off topic.

<https://rr-project.org>`_ passing the LLVM flag ``-print-inst-addrs``
together with ``-print-after-all`` and any desired filters. This will
cause each instruction printed by LLVM to be suffixed with a comment
showing the address of the ``Instruction`` object. You can then replay
the run of Clang with ``rr replay``. Because ``rr`` is deterministic,
the instruction will receive the same address during the replay, so
you can break on the instruction's construction using a conditional
breakpoint that checks for the address printed by LLVM, with commands
such as the following:

.. code-block:: text

b Instruction::Instruction
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b llvm::Value::Value if this == 0x12345678 seems neater.

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(or llvm:: Instruction:: Instruction)

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TIL that you can specify the condition when you set the breakpoint. Done.

I've never needed to specify llvm::.

cond 1 this == 0x12345678

When the breakpoint is hit, you will likely be at the location where
the instruction was created, so you can unwind the stack with ``bt``
to see the stack trace. It is also possible that an instruction was
created multiple times at the same address, so you may need to continue
until reaching the desired location, but in the author's experience this
is unlikely to occur.

Identifying the source locations of instructions
================================================

To identify the source location that caused a particular instruction
to be created, you can pass the LLVM flag ``-print-inst-debug-locs``
and each instruction printed by LLVM is suffixed with the file and line
number of the instruction according to the debug information. Note that
this requires debug information to be enabled (e.g. pass ``-g`` to Clang).

GDB pretty printers
===================

A handful of `GDB pretty printers
<https://sourceware.org/gdb/onlinedocs/gdb/Pretty-Printing.html>`__ are
provided for some of the core LLVM libraries. To use them, execute the
following (or add it to your ``~/.gdbinit``)::

source /path/to/llvm/src/utils/gdb-scripts/prettyprinters.py

It also might be handy to enable the `print pretty
<http://ftp.gnu.org/old-gnu/Manuals/gdb/html_node/gdb_57.html>`__ option to
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Done

avoid data structures being printed as a big block of text.
4 changes: 4 additions & 0 deletions llvm/docs/GettingStartedTutorials.rst
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Expand Up @@ -11,6 +11,7 @@ For those new to the LLVM system.
GettingStarted
GettingStartedVS
ProgrammersManual
DebuggingLLVM
tutorial/index
MyFirstTypoFix

Expand All @@ -27,6 +28,9 @@ For those new to the LLVM system.
Introduction to the general layout of the LLVM sourcebase, important classes
and APIs, and some tips & tricks.

:doc:`DebuggingLLVM`
Provides information about how to debug LLVM.

:doc:`Frontend/PerformanceTips`
A collection of tips for frontend authors on how to generate IR
which LLVM is able to effectively optimize.
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11 changes: 1 addition & 10 deletions llvm/docs/ProgrammersManual.rst
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Expand Up @@ -2641,16 +2641,7 @@ with an ``assert``).
Debugging
=========

A handful of `GDB pretty printers
<https://sourceware.org/gdb/onlinedocs/gdb/Pretty-Printing.html>`__ are
provided for some of the core LLVM libraries. To use them, execute the
following (or add it to your ``~/.gdbinit``)::

source /path/to/llvm/src/utils/gdb-scripts/prettyprinters.py

It also might be handy to enable the `print pretty
<http://ftp.gnu.org/old-gnu/Manuals/gdb/html_node/gdb_57.html>`__ option to
avoid data structures being printed as a big block of text.
See :doc:`Debugging LLVM <DebuggingLLVM>`.

.. _common:

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2 changes: 2 additions & 0 deletions llvm/lib/IR/AsmWriter.cpp
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Expand Up @@ -88,6 +88,8 @@

using namespace llvm;

// See https://llvm.org/docs/DebuggingLLVM.html for why these flags are useful.

static cl::opt<bool>
PrintInstAddrs("print-inst-addrs", cl::Hidden,
cl::desc("Print addresses of instructions when dumping"));
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