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[flang][cuda] Pass allocator index to allocate functions #157189
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Isn't the allocator index available in the descriptor?
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Yes in most cases the allocator is set correctly. The problem comes when you have allocable device components in a derived type.
If the derived type itself is an allocatable array then it becomes tricky to initialize the allocator index correctly at the right time. Since we have the information at hand on the allocate statement of the component it seems easier to pass it at that time.
Let me know if you have another idea. I was thinking to use the set_allocator_idx operation but it feels like an extra runtime call that can be embedded with the cuf.allocate for this corner case.
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@vzakhari Any concern about this?