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[MLIR][XeGPU] Distribute non-splat constant from wg to sg #161416
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Original file line number | Diff line number | Diff line change |
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@@ -720,7 +720,7 @@ struct WgToSgArithConstantOp : public OpConversionPattern<arith::ConstantOp> { | |
ConversionPatternRewriter &rewriter) const override { | ||
auto vecAttr = dyn_cast<DenseElementsAttr>(op.getValue()); | ||
auto vecType = dyn_cast<VectorType>(op.getType()); | ||
if (!vecAttr || !vecAttr.isSplat() || !vecType) | ||
if (!vecAttr || !vecType) | ||
return failure(); | ||
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xegpu::DistributeLayoutAttr layout = | ||
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@@ -733,22 +733,116 @@ struct WgToSgArithConstantOp : public OpConversionPattern<arith::ConstantOp> { | |
int count; | ||
std::tie(sgShape, count) = getSgShapeAndCount(wgShape, layout); | ||
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// Current limitation: constant of vector with single value. | ||
// TODO: support more complex cases, e.g., vector with multiple values. | ||
Attribute singleVal = vecAttr.getSplatValue<Attribute>(); | ||
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auto newType = VectorType::get(sgShape, vecType.getElementType()); | ||
auto sgAttr = DenseElementsAttr::get(newType, singleVal); | ||
auto cstOp = | ||
arith::ConstantOp::create(rewriter, op.getLoc(), newType, sgAttr); | ||
if (!layout.getEffectiveLaneLayoutAsInt().empty() || | ||
!layout.getEffectiveInstDataAsInt().empty()) | ||
xegpu::setDistributeLayoutAttr(cstOp->getResult(0), | ||
layout.dropSgLayoutAndData()); | ||
SmallVector<Value> newConsts(count, cstOp); | ||
Location loc = op.getLoc(); | ||
auto eltType = vecType.getElementType(); | ||
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rewriter.replaceOpWithMultiple(op, {newConsts}); | ||
return success(); | ||
auto setLayoutIfNeeded = [&](Value val) { | ||
if (!layout.getEffectiveLaneLayoutAsInt().empty() || | ||
!layout.getEffectiveInstDataAsInt().empty()) { | ||
xegpu::setDistributeLayoutAttr(llvm::dyn_cast<OpResult>(val), | ||
layout.dropSgLayoutAndData()); | ||
} | ||
}; | ||
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if (vecAttr.isSplat()) { | ||
// Splat: single value for all subgroups | ||
Attribute singleVal = vecAttr.getSplatValue<Attribute>(); | ||
auto sgAttr = DenseElementsAttr::get(newType, singleVal); | ||
auto cstOp = arith::ConstantOp::create(rewriter, loc, newType, sgAttr); | ||
setLayoutIfNeeded(cstOp->getResult(0)); | ||
rewriter.replaceOp(op, cstOp); | ||
return success(); | ||
} else if (sgShape == wgShape) { // if the entire vector is shared by all | ||
// subgroups, don't distribute | ||
auto newConstOp = | ||
arith::ConstantOp::create(rewriter, op.getLoc(), vecType, vecAttr); | ||
setLayoutIfNeeded(newConstOp->getResult(0)); | ||
rewriter.replaceOp(op, newConstOp); | ||
return success(); | ||
} else { | ||
// Non-splat constant | ||
// Only supports 1D & 2D (with one unit dim) | ||
// TODO: support other cases that require SLM access | ||
if (!eltType.isIndex()) | ||
return rewriter.notifyMatchFailure( | ||
op, "Unsupported element type for non-splat constant op."); | ||
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SmallVector<int64_t> sgLayout = layout.getEffectiveSgLayoutAsInt(); | ||
if (wgShape.size() > 2) | ||
return rewriter.notifyMatchFailure( | ||
op, "Only 1D & 2D vector constant supported"); | ||
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// allow 2D vector/distributions with one unit dim | ||
auto hasTwoNonUnitDims = [](ArrayRef<int64_t> dims) { | ||
return dims.size() == 2 && dims[0] != 1 && dims[1] != 1; | ||
}; | ||
if (hasTwoNonUnitDims(wgShape) || hasTwoNonUnitDims(sgLayout)) | ||
return rewriter.notifyMatchFailure( | ||
op, "2D vector/distribution only supported with 1 unit dim"); | ||
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int64_t nonUnitDim = 0; | ||
if (wgShape.size() == 2) | ||
nonUnitDim = wgShape[0] != 1 ? 0 : 1; | ||
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SmallVector<Attribute> values(vecAttr.getValues<Attribute>()); | ||
int64_t stride = 0; | ||
if (values.size() > 1) { | ||
stride = cast<IntegerAttr>(values[1]).getInt() - | ||
cast<IntegerAttr>(values[0]).getInt(); | ||
for (size_t i = 2; i < values.size(); ++i) { | ||
int64_t diff = cast<IntegerAttr>(values[i]).getInt() - | ||
cast<IntegerAttr>(values[i - 1]).getInt(); | ||
if (diff != stride) | ||
return rewriter.notifyMatchFailure( | ||
op, "Non-constant stride in non-splat constant op."); | ||
} | ||
} | ||
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int sgData = 1; | ||
if (sgShape.size() == 1) { | ||
sgData = static_cast<int>(sgShape[0]); | ||
} else if (sgShape.size() == 2) { | ||
sgData = static_cast<int>(sgShape[0] != 1 ? sgShape[0] : sgShape[1]); | ||
} else { | ||
return rewriter.notifyMatchFailure( | ||
op, "Only 1D or 2D vector constant supported"); | ||
} | ||
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// Create a constant for the base tile | ||
SmallVector<Attribute> baseTileValues; | ||
for (int i = 0; i < sgData; ++i) | ||
baseTileValues.push_back(values[i]); | ||
auto tileAttr = DenseElementsAttr::get(VectorType::get({sgData}, eltType), | ||
baseTileValues); | ||
auto baseConstVec = rewriter.create<arith::ConstantOp>(loc, tileAttr); | ||
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// Get subgroup id | ||
Value sgId = | ||
gpu::SubgroupIdOp::create(rewriter, loc, /*upper_bound=*/nullptr); | ||
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auto sgOffsets = layout.getOffsets(rewriter, loc, sgId, wgShape); | ||
if (failed(sgOffsets)) | ||
return failure(); | ||
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auto strideConst = rewriter.create<arith::ConstantIndexOp>(loc, stride); | ||
SmallVector<Value> newConstOps; | ||
for (auto offsets : *sgOffsets) { | ||
// Multiply offset with stride, broadcast it and add to baseConstVec | ||
Value mulOffset = rewriter.create<arith::MulIOp>( | ||
loc, rewriter.getIndexType(), offsets[nonUnitDim], strideConst); | ||
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auto bcastOffset = rewriter.create<vector::SplatOp>( | ||
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loc, VectorType::get({sgData}, rewriter.getIndexType()), mulOffset); | ||
auto finalConst = | ||
arith::AddIOp::create(rewriter, loc, baseConstVec, bcastOffset); | ||
setLayoutIfNeeded(baseConstVec); | ||
setLayoutIfNeeded(bcastOffset); | ||
setLayoutIfNeeded(finalConst); | ||
newConstOps.push_back(finalConst); | ||
} | ||
rewriter.replaceOpWithMultiple(op, {newConstOps}); | ||
return success(); | ||
} | ||
} | ||
}; | ||
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why we specialize for a rare condition?
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so that we can avoid generating IR (for all this computation) that we have for non-splat case..
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is there a test for this branch?
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no, but a case like this, do you want to add this as a test?
%cst = arith.constant {layout_result_0 = #xegpu.layout<sg_layout = [32, 1], sg_data = [1, 16]>} dense<[[0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]]> : vector<1x16xindex>
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yep