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DRAFT: Support for DWARFv6 DW_AT_language_name #162261
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Michael137
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DRAFT: Support for DWARFv6 DW_AT_language_name #162261
Michael137
wants to merge
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llvm:main
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Michael137:llvm/dwarf-language-attrs-2-frontend
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…ernate DWARF SourceLanguage encoding (cherry picked from commit 7fe58f8)
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Michael137
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Oct 8, 2025
…w alternate DWARF SourceLanguage encoding (#162255) This patch sets up `DICompileUnit` to support the DWARFv6 `DW_AT_language_name` and `DW_AT_language_version` attributes (which are set to replace `DW_AT_language`). This patch changes the `DICompileUnit::SourceLanguage` field type to a `DISourceLanguageName` that encapsulates the notion of "versioned vs. unversioned name". A "versioned" name is one that has an associated version stored separately in `DISourceLanguageName::Version`. This patch just changes all the clients of the `getSourceLanguage` API to the expect a `DISourceLanguageName`. Currently they all just `assert` (via `DISourceLanguageName::getUnversionedName`) that we're dealing with "unversioned names" (i.e., the pre-DWARFv6 language codes). In follow-up patches (e.g., draft is at #162261), when we start emitting versioned language codes, the `getUnversionedName` calls can then be adjusted to `getName`. **Implementation considerations** * We could have added a new member to `DICompileUnit` alongside the existing `SourceLanguage` field. I don't think this would have made the transition any simpler (clients would still need to be aware of "versioned" vs. "unversioned" language names). I felt that encapsulating this inside a `DISourceLanguageName` was easier to reason about for maintainers. * Currently DISourceLanguageName is a `12` byte structure. We could probably pack all the info inside a `uint64_t` (16-bits for the name, 32-bits for the version, 1-bit for answering the `hasVersionedName`). Just to keep the prototype simple I used a `std::optional`. But since the guts of the structure are hidden, we can always change the layout to a more compact representation instead. **How to review** * The new `DISourceLanguageName` structure is defined in `DebugInfoMetadata.h`. All the other changes fall out from changing the `DICompileUnit::SourceLanguage` from `unsigned` to `DISourceLanguageName`.
llvm-sync bot
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Oct 8, 2025
…age to allow alternate DWARF SourceLanguage encoding (#162255) This patch sets up `DICompileUnit` to support the DWARFv6 `DW_AT_language_name` and `DW_AT_language_version` attributes (which are set to replace `DW_AT_language`). This patch changes the `DICompileUnit::SourceLanguage` field type to a `DISourceLanguageName` that encapsulates the notion of "versioned vs. unversioned name". A "versioned" name is one that has an associated version stored separately in `DISourceLanguageName::Version`. This patch just changes all the clients of the `getSourceLanguage` API to the expect a `DISourceLanguageName`. Currently they all just `assert` (via `DISourceLanguageName::getUnversionedName`) that we're dealing with "unversioned names" (i.e., the pre-DWARFv6 language codes). In follow-up patches (e.g., draft is at llvm/llvm-project#162261), when we start emitting versioned language codes, the `getUnversionedName` calls can then be adjusted to `getName`. **Implementation considerations** * We could have added a new member to `DICompileUnit` alongside the existing `SourceLanguage` field. I don't think this would have made the transition any simpler (clients would still need to be aware of "versioned" vs. "unversioned" language names). I felt that encapsulating this inside a `DISourceLanguageName` was easier to reason about for maintainers. * Currently DISourceLanguageName is a `12` byte structure. We could probably pack all the info inside a `uint64_t` (16-bits for the name, 32-bits for the version, 1-bit for answering the `hasVersionedName`). Just to keep the prototype simple I used a `std::optional`. But since the guts of the structure are hidden, we can always change the layout to a more compact representation instead. **How to review** * The new `DISourceLanguageName` structure is defined in `DebugInfoMetadata.h`. All the other changes fall out from changing the `DICompileUnit::SourceLanguage` from `unsigned` to `DISourceLanguageName`.
svkeerthy
pushed a commit
that referenced
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Oct 9, 2025
…w alternate DWARF SourceLanguage encoding (#162255) This patch sets up `DICompileUnit` to support the DWARFv6 `DW_AT_language_name` and `DW_AT_language_version` attributes (which are set to replace `DW_AT_language`). This patch changes the `DICompileUnit::SourceLanguage` field type to a `DISourceLanguageName` that encapsulates the notion of "versioned vs. unversioned name". A "versioned" name is one that has an associated version stored separately in `DISourceLanguageName::Version`. This patch just changes all the clients of the `getSourceLanguage` API to the expect a `DISourceLanguageName`. Currently they all just `assert` (via `DISourceLanguageName::getUnversionedName`) that we're dealing with "unversioned names" (i.e., the pre-DWARFv6 language codes). In follow-up patches (e.g., draft is at #162261), when we start emitting versioned language codes, the `getUnversionedName` calls can then be adjusted to `getName`. **Implementation considerations** * We could have added a new member to `DICompileUnit` alongside the existing `SourceLanguage` field. I don't think this would have made the transition any simpler (clients would still need to be aware of "versioned" vs. "unversioned" language names). I felt that encapsulating this inside a `DISourceLanguageName` was easier to reason about for maintainers. * Currently DISourceLanguageName is a `12` byte structure. We could probably pack all the info inside a `uint64_t` (16-bits for the name, 32-bits for the version, 1-bit for answering the `hasVersionedName`). Just to keep the prototype simple I used a `std::optional`. But since the guts of the structure are hidden, we can always change the layout to a more compact representation instead. **How to review** * The new `DISourceLanguageName` structure is defined in `DebugInfoMetadata.h`. All the other changes fall out from changing the `DICompileUnit::SourceLanguage` from `unsigned` to `DISourceLanguageName`.
clingfei
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Oct 10, 2025
…w alternate DWARF SourceLanguage encoding (llvm#162255) This patch sets up `DICompileUnit` to support the DWARFv6 `DW_AT_language_name` and `DW_AT_language_version` attributes (which are set to replace `DW_AT_language`). This patch changes the `DICompileUnit::SourceLanguage` field type to a `DISourceLanguageName` that encapsulates the notion of "versioned vs. unversioned name". A "versioned" name is one that has an associated version stored separately in `DISourceLanguageName::Version`. This patch just changes all the clients of the `getSourceLanguage` API to the expect a `DISourceLanguageName`. Currently they all just `assert` (via `DISourceLanguageName::getUnversionedName`) that we're dealing with "unversioned names" (i.e., the pre-DWARFv6 language codes). In follow-up patches (e.g., draft is at llvm#162261), when we start emitting versioned language codes, the `getUnversionedName` calls can then be adjusted to `getName`. **Implementation considerations** * We could have added a new member to `DICompileUnit` alongside the existing `SourceLanguage` field. I don't think this would have made the transition any simpler (clients would still need to be aware of "versioned" vs. "unversioned" language names). I felt that encapsulating this inside a `DISourceLanguageName` was easier to reason about for maintainers. * Currently DISourceLanguageName is a `12` byte structure. We could probably pack all the info inside a `uint64_t` (16-bits for the name, 32-bits for the version, 1-bit for answering the `hasVersionedName`). Just to keep the prototype simple I used a `std::optional`. But since the guts of the structure are hidden, we can always change the layout to a more compact representation instead. **How to review** * The new `DISourceLanguageName` structure is defined in `DebugInfoMetadata.h`. All the other changes fall out from changing the `DICompileUnit::SourceLanguage` from `unsigned` to `DISourceLanguageName`.
akadutta
pushed a commit
to akadutta/llvm-project
that referenced
this pull request
Oct 14, 2025
…w alternate DWARF SourceLanguage encoding (llvm#162255) This patch sets up `DICompileUnit` to support the DWARFv6 `DW_AT_language_name` and `DW_AT_language_version` attributes (which are set to replace `DW_AT_language`). This patch changes the `DICompileUnit::SourceLanguage` field type to a `DISourceLanguageName` that encapsulates the notion of "versioned vs. unversioned name". A "versioned" name is one that has an associated version stored separately in `DISourceLanguageName::Version`. This patch just changes all the clients of the `getSourceLanguage` API to the expect a `DISourceLanguageName`. Currently they all just `assert` (via `DISourceLanguageName::getUnversionedName`) that we're dealing with "unversioned names" (i.e., the pre-DWARFv6 language codes). In follow-up patches (e.g., draft is at llvm#162261), when we start emitting versioned language codes, the `getUnversionedName` calls can then be adjusted to `getName`. **Implementation considerations** * We could have added a new member to `DICompileUnit` alongside the existing `SourceLanguage` field. I don't think this would have made the transition any simpler (clients would still need to be aware of "versioned" vs. "unversioned" language names). I felt that encapsulating this inside a `DISourceLanguageName` was easier to reason about for maintainers. * Currently DISourceLanguageName is a `12` byte structure. We could probably pack all the info inside a `uint64_t` (16-bits for the name, 32-bits for the version, 1-bit for answering the `hasVersionedName`). Just to keep the prototype simple I used a `std::optional`. But since the guts of the structure are hidden, we can always change the layout to a more compact representation instead. **How to review** * The new `DISourceLanguageName` structure is defined in `DebugInfoMetadata.h`. All the other changes fall out from changing the `DICompileUnit::SourceLanguage` from `unsigned` to `DISourceLanguageName`.
Has been implemented in separate patch series. Closing. |
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Depends on #162255
Adds support for DWARFv6
DW_AT_language_name
. In DWARFv5 we still generate aDW_AT_language
.Main changes are to correctly interpret the contents of
DISourceLanguageName
.DW_AT_languave_version
will be implemented in a separate patch.