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5 changes: 5 additions & 0 deletions llvm/include/llvm/CodeGen/TargetLowering.h
Original file line number Diff line number Diff line change
Expand Up @@ -3206,6 +3206,11 @@ class LLVM_ABI TargetLoweringBase {
/// Default to be the minimum interleave factor: 2.
virtual unsigned getMaxSupportedInterleaveFactor() const { return 2; }

/// Return true if the target interleave with shuffles are cheaper
virtual bool isProfitableToInterleaveWithGatherScatter() const {
return false;
}

/// Lower an interleaved load to target specific intrinsics. Return
/// true on success.
///
Expand Down
13 changes: 11 additions & 2 deletions llvm/lib/CodeGen/InterleavedAccessPass.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -239,7 +239,8 @@ static bool isDeInterleaveMask(ArrayRef<int> Mask, unsigned &Factor,
/// I.e. <0, LaneLen, ... , LaneLen*(Factor - 1), 1, LaneLen + 1, ...>
/// E.g. For a Factor of 2 (LaneLen=4): <0, 4, 1, 5, 2, 6, 3, 7>
static bool isReInterleaveMask(ShuffleVectorInst *SVI, unsigned &Factor,
unsigned MaxFactor) {
unsigned MaxFactor,
bool InterleaveWithShuffles) {
unsigned NumElts = SVI->getShuffleMask().size();
if (NumElts < 4)
return false;
Expand All @@ -250,6 +251,13 @@ static bool isReInterleaveMask(ShuffleVectorInst *SVI, unsigned &Factor,
return true;
}

if (InterleaveWithShuffles) {
for (unsigned i = 1; MaxFactor * i <= 16; i *= 2) {
Factor = i * MaxFactor;
if (SVI->isInterleave(Factor))
return true;
}
}
return false;
}

Expand Down Expand Up @@ -528,7 +536,8 @@ bool InterleavedAccessImpl::lowerInterleavedStore(
cast<FixedVectorType>(SVI->getType())->getNumElements();
// Check if the shufflevector is RE-interleave shuffle.
unsigned Factor;
if (!isReInterleaveMask(SVI, Factor, MaxFactor))
if (!isReInterleaveMask(SVI, Factor, MaxFactor,
TLI->isProfitableToInterleaveWithGatherScatter()))
return false;
assert(NumStoredElements % Factor == 0 &&
"number of stored element should be a multiple of Factor");
Expand Down
144 changes: 142 additions & 2 deletions llvm/lib/Target/AArch64/AArch64ISelLowering.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -96,6 +96,7 @@
#include <cctype>
#include <cstdint>
#include <cstdlib>
#include <deque>
#include <iterator>
#include <limits>
#include <optional>
Expand Down Expand Up @@ -18023,11 +18024,17 @@ bool AArch64TargetLowering::lowerInterleavedStore(Instruction *Store,
unsigned Factor,
const APInt &GapMask) const {

assert(Factor >= 2 && Factor <= getMaxSupportedInterleaveFactor() &&
"Invalid interleave factor");
auto *SI = dyn_cast<StoreInst>(Store);
if (!SI)
return false;

if (isProfitableToInterleaveWithGatherScatter() &&
Factor > getMaxSupportedInterleaveFactor())
return lowerInterleavedStoreWithShuffle(SI, SVI, Factor);

assert(Factor >= 2 && Factor <= getMaxSupportedInterleaveFactor() &&
"Invalid interleave factor");
Comment on lines +18035 to +18036
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I think we can get rid of this condition since we already check Factor > getMaxSupportedInterleaveFactor() above.

Suggested change
assert(Factor >= 2 && Factor <= getMaxSupportedInterleaveFactor() &&
"Invalid interleave factor");
assert(Factor >= 2 && "Invalid interleave factor");

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Some cases may return false by isProfitableToInterleaveWithGatherScatter(). For those cases, I kept those assertion.


assert(!LaneMask && GapMask.popcount() == Factor &&
"Unexpected mask on store");

Expand Down Expand Up @@ -18173,6 +18180,139 @@ bool AArch64TargetLowering::lowerInterleavedStore(Instruction *Store,
return true;
}

/// If the interleaved vector elements are greater than supported MaxFactor,
/// interleaving the data with additional shuffles can be used to
/// achieve the same.
///
/// Consider the following data with 8 interleaves which are shuffled to store
/// stN instructions. Data needs to be stored in this order:
/// [v0, v1, v2, v3, v4, v5, v6, v7]
///
/// v0 v4 v2 v6 v1 v5 v3 v7
/// | | | | | | | |
/// \ / \ / \ / \ /
/// [zip v0,v4] [zip v2,v6] [zip v1,v5] [zip v3,v7] ==> stN = 4
/// | | | |
/// \ / \ /
/// \ / \ /
/// \ / \ /
/// [zip [v0,v2,v4,v6]] [zip [v1,v3,v5,v7]] ==> stN = 2
///
/// For stN = 4, upper half of interleaved data V0, V1, V2, V3 is stored
/// with one st4 instruction. Lower half, i.e, V4, V5, V6, V7 is stored with
/// another st4.
///
/// For stN = 2, upper half of interleaved data V0, V1 is stored
/// with one st2 instruction. Second set V2, V3 is stored with another st2.
/// Total of 4 st2's are required here.
bool AArch64TargetLowering::lowerInterleavedStoreWithShuffle(
StoreInst *SI, ShuffleVectorInst *SVI, unsigned Factor) const {
unsigned MaxSupportedFactor = getMaxSupportedInterleaveFactor();

auto *VecTy = cast<FixedVectorType>(SVI->getType());
assert(VecTy->getNumElements() % Factor == 0 && "Invalid interleaved store");
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VecTy could be nullptr here.

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In InterleavedAccessPass, type of shuffle is checking. So I didn't verify it again.


unsigned LaneLen = VecTy->getNumElements() / Factor;
Type *EltTy = VecTy->getElementType();
auto *SubVecTy = FixedVectorType::get(EltTy, Factor);

const DataLayout &DL = SI->getModule()->getDataLayout();
bool UseScalable;

// Skip if we do not have NEON and skip illegal vector types. We can
// "legalize" wide vector types into multiple interleaved accesses as long as
// the vector types are divisible by 128.
if (!Subtarget->hasNEON() ||
!isLegalInterleavedAccessType(SubVecTy, DL, UseScalable))
return false;

if (UseScalable)
return false;

std::deque<Value *> Shuffles;
Shuffles.push_back(SVI);
unsigned ConcatLevel = Factor;
while (ConcatLevel > 1) {
std::deque<Value *> ShufflesIntermediate;
ShufflesIntermediate = Shuffles;
Shuffles.clear();
while (!ShufflesIntermediate.empty()) {
ShuffleVectorInst *SFL =
dyn_cast<ShuffleVectorInst>(ShufflesIntermediate.front());
if (!SFL)
break;
ShufflesIntermediate.pop_front();

Value *Op0 = SFL->getOperand(0);
Value *Op1 = SFL->getOperand(1);

Shuffles.push_back(dyn_cast<Value>(Op0));
Shuffles.push_back(dyn_cast<Value>(Op1));
}
if (!ShufflesIntermediate.empty()) {
Shuffles = ShufflesIntermediate;
break;
}
ConcatLevel = ConcatLevel >> 1;
}
Comment on lines +18232 to +18257
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I think we can do this with just one deque here and the last row would be in hand at the end?

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It can be done with single deque, but the logic become complex. I need this code to be very simple.


if (Shuffles.size() != Factor)
return false;

IRBuilder<> Builder(SI);
auto Mask = createInterleaveMask(LaneLen, 2);
SmallVector<int, 16> UpperHalfMask, LowerHalfMask;
for (unsigned i = 0; i < (2 * LaneLen); i++) {
if (i < LaneLen)
LowerHalfMask.push_back(Mask[i]);
else
UpperHalfMask.push_back(Mask[i]);
}

unsigned InterleaveFactor = Factor >> 1;
while (InterleaveFactor >= MaxSupportedFactor) {
std::deque<Value *> ShufflesIntermediate;
for (unsigned j = 0; j < Factor; j += (InterleaveFactor * 2)) {
for (unsigned i = 0; i < InterleaveFactor; i++) {
auto *Shuffle = Builder.CreateShuffleVector(
Shuffles[i + j], Shuffles[i + j + InterleaveFactor], LowerHalfMask);
ShufflesIntermediate.push_back(Shuffle);
}
for (unsigned i = 0; i < InterleaveFactor; i++) {
auto *Shuffle = Builder.CreateShuffleVector(
Shuffles[i + j], Shuffles[i + j + InterleaveFactor], UpperHalfMask);
ShufflesIntermediate.push_back(Shuffle);
}
}
Comment on lines +18275 to +18286
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Inner two loops could be done with one like you did above.

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It is not possible to fuse two inner loops. All the lower half shuffles need to be together and after that all upper half of shuffles. Then only I can access the same shuffles list again with index to interleave again or prepare operands for stN call.


Shuffles = ShufflesIntermediate;
InterleaveFactor = InterleaveFactor >> 1;
}

Type *PtrTy = SI->getPointerOperandType();
auto *STVTy = FixedVectorType::get(SubVecTy->getElementType(), LaneLen);

Value *BaseAddr = SI->getPointerOperand();
Function *StNFunc = getStructuredStoreFunction(
SI->getModule(), MaxSupportedFactor, UseScalable, STVTy, PtrTy);
for (unsigned i = 0; i < (Factor / MaxSupportedFactor); i++) {
SmallVector<Value *, 5> Ops;
for (unsigned j = 0; j < MaxSupportedFactor; j++)
Ops.push_back(Shuffles[i * MaxSupportedFactor + j]);

if (i > 0) {
// We will compute the pointer operand of each store from the original
// base address using GEPs. Cast the base address to a pointer to the
// scalar element type.
BaseAddr = Builder.CreateConstGEP1_32(
SubVecTy->getElementType(), BaseAddr, LaneLen * MaxSupportedFactor);
}
Ops.push_back(Builder.CreateBitCast(BaseAddr, PtrTy));
Builder.CreateCall(StNFunc, Ops);
}
return true;
}

bool AArch64TargetLowering::lowerDeinterleaveIntrinsicToLoad(
Instruction *Load, Value *Mask, IntrinsicInst *DI) const {
const unsigned Factor = getDeinterleaveIntrinsicFactor(DI->getIntrinsicID());
Expand Down
7 changes: 7 additions & 0 deletions llvm/lib/Target/AArch64/AArch64ISelLowering.h
Original file line number Diff line number Diff line change
Expand Up @@ -229,6 +229,10 @@ class AArch64TargetLowering : public TargetLowering {

bool hasPairedLoad(EVT LoadedType, Align &RequiredAlignment) const override;

bool isProfitableToInterleaveWithGatherScatter() const override {
return true;
}

unsigned getMaxSupportedInterleaveFactor() const override { return 4; }

bool lowerInterleavedLoad(Instruction *Load, Value *Mask,
Expand All @@ -239,6 +243,9 @@ class AArch64TargetLowering : public TargetLowering {
ShuffleVectorInst *SVI, unsigned Factor,
const APInt &GapMask) const override;

bool lowerInterleavedStoreWithShuffle(StoreInst *SI, ShuffleVectorInst *SVI,
unsigned Factor) const;

bool lowerDeinterleaveIntrinsicToLoad(Instruction *Load, Value *Mask,
IntrinsicInst *DI) const override;

Expand Down
38 changes: 33 additions & 5 deletions llvm/lib/Target/AArch64/AArch64TargetTransformInfo.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -4801,19 +4801,47 @@ InstructionCost AArch64TTIImpl::getInterleavedMemoryOpCost(
if (!VecTy->isScalableTy() && (UseMaskForCond || UseMaskForGaps))
return InstructionCost::getInvalid();

if (!UseMaskForGaps && Factor <= TLI->getMaxSupportedInterleaveFactor()) {
unsigned NumLoadStores = 1;
InstructionCost ShuffleCost = 0;
bool isInterleaveWithShuffle = false;
unsigned MaxSupportedFactor = TLI->getMaxSupportedInterleaveFactor();

auto *SubVecTy =
VectorType::get(VecVTy->getElementType(),
VecVTy->getElementCount().divideCoefficientBy(Factor));

if (TLI->isProfitableToInterleaveWithGatherScatter() &&
Opcode == Instruction::Store && (0 == Factor % MaxSupportedFactor) &&
Factor > MaxSupportedFactor) {
isInterleaveWithShuffle = true;
SmallVector<int, 16> Mask;
// preparing interleave Mask.
for (unsigned i = 0; i < VecVTy->getElementCount().getKnownMinValue() / 2;
i++) {
for (unsigned j = 0; j < 2; j++)
Mask.push_back(j * Factor + i);
}

NumLoadStores = Factor / MaxSupportedFactor;
ShuffleCost =
(Factor * getShuffleCost(TargetTransformInfo::SK_Splice, VecVTy, VecVTy,
Mask, CostKind, 0, SubVecTy));
}

if (!UseMaskForGaps &&
(Factor <= MaxSupportedFactor || isInterleaveWithShuffle)) {
unsigned MinElts = VecVTy->getElementCount().getKnownMinValue();
auto *SubVecTy =
VectorType::get(VecVTy->getElementType(),
VecVTy->getElementCount().divideCoefficientBy(Factor));

// ldN/stN only support legal vector types of size 64 or 128 in bits.
// Accesses having vector types that are a multiple of 128 bits can be
// matched to more than one ldN/stN instruction.
bool UseScalable;
if (MinElts % Factor == 0 &&
TLI->isLegalInterleavedAccessType(SubVecTy, DL, UseScalable))
return Factor * TLI->getNumInterleavedAccesses(SubVecTy, DL, UseScalable);
return (Factor *
TLI->getNumInterleavedAccesses(SubVecTy, DL, UseScalable) *
NumLoadStores) +
ShuffleCost;
}

return BaseT::getInterleavedMemoryOpCost(Opcode, VecTy, Factor, Indices,
Expand Down
103 changes: 103 additions & 0 deletions llvm/test/CodeGen/AArch64/vldn_shuffle.ll
Original file line number Diff line number Diff line change
Expand Up @@ -730,6 +730,109 @@ entry:
ret void
}

define void @store_factor8(ptr %ptr, <4 x i32> %a0, <4 x i32> %a1, <4 x i32> %a2, <4 x i32> %a3,
<4 x i32> %a4, <4 x i32> %a5, <4 x i32> %a6, <4 x i32> %a7) {
; CHECK-LABEL: store_factor8:
; CHECK: .Lfunc_begin17:
; CHECK-NEXT: .cfi_startproc
; CHECK-NEXT: // %bb.0:
; CHECK: zip1 [[V1:.*s]], [[I1:.*s]], [[I5:.*s]]
; CHECK-NEXT: zip2 [[V5:.*s]], [[I1]], [[I5]]
; CHECK-NEXT: zip1 [[V2:.*s]], [[I2:.*s]], [[I6:.*s]]
; CHECK-NEXT: zip2 [[V6:.*s]], [[I2]], [[I6]]
; CHECK-NEXT: zip1 [[V3:.*s]], [[I3:.*s]], [[I7:.*s]]
; CHECK-NEXT: zip2 [[V7:.*s]], [[I3]], [[I7]]
; CHECK-NEXT: zip1 [[V4:.*s]], [[I4:.*s]], [[I8:.*s]]
; CHECK-NEXT: zip2 [[V8:.*s]], [[I4]], [[I8]]
; CHECK-NEXT: st4 { [[V1]], [[V2]], [[V3]], [[V4]] }, [x0], #64
; CHECK-NEXT: st4 { [[V5]], [[V6]], [[V7]], [[V8]] }, [x0]
; CHECK-NEXT: ret

%v0 = shufflevector <4 x i32> %a0, <4 x i32> %a1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v1 = shufflevector <4 x i32> %a2, <4 x i32> %a3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v2 = shufflevector <4 x i32> %a4, <4 x i32> %a5, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v3 = shufflevector <4 x i32> %a6, <4 x i32> %a7, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>

%s0 = shufflevector <8 x i32> %v0, <8 x i32> %v1, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
%s1 = shufflevector <8 x i32> %v2, <8 x i32> %v3, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>

%interleaved.vec = shufflevector <16 x i32> %s0, <16 x i32> %s1, <32 x i32> <i32 0, i32 4, i32 8, i32 12, i32 16, i32 20, i32 24, i32 28, i32 1, i32 5, i32 9, i32 13, i32 17, i32 21, i32 25, i32 29, i32 2, i32 6, i32 10, i32 14, i32 18, i32 22, i32 26, i32 30, i32 3, i32 7, i32 11, i32 15, i32 19, i32 23, i32 27, i32 31>
store <32 x i32> %interleaved.vec, ptr %ptr, align 4
ret void
}

define void @store_factor16(ptr %ptr, <4 x i32> %a0, <4 x i32> %a1, <4 x i32> %a2, <4 x i32> %a3,
<4 x i32> %a4, <4 x i32> %a5, <4 x i32> %a6, <4 x i32> %a7,
<4 x i32> %a8, <4 x i32> %a9, <4 x i32> %a10, <4 x i32> %a11,
<4 x i32> %a12, <4 x i32> %a13, <4 x i32> %a14, <4 x i32> %a15) {
; CHECK-LABEL: store_factor16:
; CHECK: .Lfunc_begin18:
; CHECK-NEXT: .cfi_startproc
; CHECK-NEXT: // %bb.0:
; CHECK: zip1 [[V05:.*s]], [[I05:.*s]], [[I13:.*s]]
; CHECK-NEXT: zip1 [[V01:.*s]], [[I01:.*s]], [[I09:.*s]]
; CHECK-NEXT: zip1 [[V02:.*s]], [[I02:.*s]], [[I10:.*s]]
; CHECK-NEXT: zip1 [[V06:.*s]], [[I06:.*s]], [[I14:.*s]]
; CHECK-NEXT: zip1 [[V07:.*s]], [[I07:.*s]], [[I15:.*s]]
; CHECK-NEXT: zip1 [[V08:.*s]], [[I08:.*s]], [[I16:.*s]]
; CHECK-NEXT: zip2 [[V09:.*s]], [[I01]], [[I09]]
; CHECK-NEXT: zip1 [[V03:.*s]], [[I03:.*s]], [[I11:.*s]]
; CHECK-NEXT: zip1 [[V04:.*s]], [[I04:.*s]], [[I12:.*s]]
; CHECK-NEXT: zip2 [[V11:.*s]], [[I03]], [[I11]]
; CHECK-NEXT: zip2 [[V12:.*s]], [[I04]], [[I12]]
; CHECK-NEXT: zip2 [[V13:.*s]], [[I05]], [[I13]]
; CHECK-NEXT: zip2 [[V10:.*s]], [[I02]], [[I10]]
; CHECK-NEXT: zip1 [[V17:.*s]], [[V01]], [[V05]]
; CHECK-NEXT: zip2 [[V21:.*s]], [[V01]], [[V05]]
; CHECK-NEXT: zip2 [[V14:.*s]], [[I06]], [[I14]]
; CHECK-NEXT: zip1 [[V18:.*s]], [[V02]], [[V06]]
; CHECK-NEXT: zip2 [[V22:.*s]], [[V02]], [[V06]]
; CHECK-NEXT: zip2 [[V15:.*s]], [[I07]], [[I15]]
; CHECK-NEXT: zip1 [[V19:.*s]], [[V03]], [[V07]]
; CHECK-NEXT: zip2 [[V23:.*s]], [[V03]], [[V07]]
; CHECK-NEXT: zip2 [[V16:.*s]], [[I08]], [[I16]]
; CHECK-NEXT: zip1 [[V20:.*s]], [[V04]], [[V08]]
; CHECK-NEXT: zip2 [[V24:.*s]], [[V04]], [[V08]]
; CHECK-NEXT: zip1 [[V25:.*s]], [[V09]], [[V13]]
; CHECK-NEXT: zip1 [[V26:.*s]], [[V10]], [[V14]]
; CHECK-NEXT: zip1 [[V27:.*s]], [[V11]], [[V15]]
; CHECK-NEXT: zip1 [[V28:.*s]], [[V12]], [[V16]]
; CHECK-NEXT: st4 { [[V17]], [[V18]], [[V19]], [[V20]] }, [x8], #64
; CHECK-NEXT: ldp d9, d8, [sp, #16] // 16-byte Folded Reload
; CHECK-NEXT: st4 { [[V21]], [[V22]], [[V23]], [[V24]] }, [x8]
; CHECK-NEXT: zip2 [[V29:.*s]], [[V09]], [[V13]]
; CHECK-NEXT: add x8, x0, #128
; CHECK-NEXT: zip2 [[V30:.*s]], [[V10]], [[V14]]
; CHECK-NEXT: zip2 [[V31:.*s]], [[V11]], [[V15]]
; CHECK-NEXT: zip2 [[V32:.*s]], [[V12]], [[V16]]
; CHECK-NEXT: st4 { [[V25]], [[V26]], [[V27]], [[V28]] }, [x8]
; CHECK-NEXT: add x8, x0, #192
; CHECK-NEXT: st4 { [[V29]], [[V30]], [[V31]], [[V32]] }, [x8]
; CHECK-NEXT: ldp d11, d10, [sp], #32 // 16-byte Folded Reload
; CHECK-NEXT: ret

%v0 = shufflevector <4 x i32> %a0, <4 x i32> %a1, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v1 = shufflevector <4 x i32> %a2, <4 x i32> %a3, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v2 = shufflevector <4 x i32> %a4, <4 x i32> %a5, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v3 = shufflevector <4 x i32> %a6, <4 x i32> %a7, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v4 = shufflevector <4 x i32> %a8, <4 x i32> %a9, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v5 = shufflevector <4 x i32> %a10, <4 x i32> %a11, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v6 = shufflevector <4 x i32> %a12, <4 x i32> %a13, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
%v7 = shufflevector <4 x i32> %a14, <4 x i32> %a15, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>

%s0 = shufflevector <8 x i32> %v0, <8 x i32> %v1, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
%s1 = shufflevector <8 x i32> %v2, <8 x i32> %v3, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
%s2 = shufflevector <8 x i32> %v4, <8 x i32> %v5, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
%s3 = shufflevector <8 x i32> %v6, <8 x i32> %v7, <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>

%d0 = shufflevector <16 x i32> %s0, <16 x i32> %s1, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>
%d1 = shufflevector <16 x i32> %s2, <16 x i32> %s3, <32 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31>

%interleaved.vec = shufflevector <32 x i32> %d0, <32 x i32> %d1, <64 x i32> <i32 0, i32 4, i32 8, i32 12, i32 16, i32 20, i32 24, i32 28, i32 32, i32 36, i32 40, i32 44, i32 48, i32 52, i32 56, i32 60, i32 1, i32 5, i32 9, i32 13, i32 17, i32 21, i32 25, i32 29, i32 33, i32 37, i32 41, i32 45, i32 49, i32 53, i32 57, i32 61, i32 2, i32 6, i32 10, i32 14, i32 18, i32 22, i32 26, i32 30, i32 34, i32 38, i32 42, i32 46, i32 50, i32 54, i32 58, i32 62, i32 3, i32 7, i32 11, i32 15, i32 19, i32 23, i32 27, i32 31, i32 35, i32 39, i32 43, i32 47, i32 51, i32 55, i32 59, i32 63>
store <64 x i32> %interleaved.vec, ptr %ptr, align 4
ret void
}

declare void @llvm.dbg.value(metadata, metadata, metadata)

!llvm.dbg.cu = !{!0}
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