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6 changes: 6 additions & 0 deletions clang/include/clang/Basic/Builtins.td
Original file line number Diff line number Diff line change
Expand Up @@ -5011,6 +5011,12 @@ def HLSLWaveActiveMax : LangBuiltin<"HLSL_LANG"> {
let Prototype = "void (...)";
}

def HLSLWaveActiveMin : LangBuiltin<"HLSL_LANG"> {
let Spellings = ["__builtin_hlsl_wave_active_min"];
let Attributes = [NoThrow, Const];
let Prototype = "void (...)";
}

def HLSLWaveActiveSum : LangBuiltin<"HLSL_LANG"> {
let Spellings = ["__builtin_hlsl_wave_active_sum"];
let Attributes = [NoThrow, Const];
Expand Down
32 changes: 31 additions & 1 deletion clang/lib/CodeGen/CGHLSLBuiltins.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -196,7 +196,7 @@ static Intrinsic::ID getWaveActiveSumIntrinsic(llvm::Triple::ArchType Arch,
}
}

// Return wave active sum that corresponds to the QT scalar type
// Return wave active max that corresponds to the QT scalar type
static Intrinsic::ID getWaveActiveMaxIntrinsic(llvm::Triple::ArchType Arch,
CGHLSLRuntime &RT, QualType QT) {
switch (Arch) {
Expand All @@ -215,6 +215,25 @@ static Intrinsic::ID getWaveActiveMaxIntrinsic(llvm::Triple::ArchType Arch,
}
}

// Return wave active min that corresponds to the QT scalar type
static Intrinsic::ID getWaveActiveMinIntrinsic(llvm::Triple::ArchType Arch,
CGHLSLRuntime &RT, QualType QT) {
switch (Arch) {
case llvm::Triple::spirv:
if (QT->isUnsignedIntegerType())
return Intrinsic::spv_wave_reduce_umin;
return Intrinsic::spv_wave_reduce_min;
case llvm::Triple::dxil: {
if (QT->isUnsignedIntegerType())
return Intrinsic::dx_wave_reduce_umin;
return Intrinsic::dx_wave_reduce_min;
}
default:
llvm_unreachable("Intrinsic WaveActiveMin"
" not supported by target architecture");
}
}

// Returns the mangled name for a builtin function that the SPIR-V backend
// will expand into a spec Constant.
static std::string getSpecConstantFunctionName(clang::QualType SpecConstantType,
Expand Down Expand Up @@ -719,6 +738,17 @@ Value *CodeGenFunction::EmitHLSLBuiltinExpr(unsigned BuiltinID,
&CGM.getModule(), IID, {OpExpr->getType()}),
ArrayRef{OpExpr}, "hlsl.wave.active.max");
}
case Builtin::BI__builtin_hlsl_wave_active_min: {
// Due to the use of variadic arguments, explicitly retreive argument
Value *OpExpr = EmitScalarExpr(E->getArg(0));
Intrinsic::ID IID = getWaveActiveMinIntrinsic(
getTarget().getTriple().getArch(), CGM.getHLSLRuntime(),
E->getArg(0)->getType());

return EmitRuntimeCall(Intrinsic::getOrInsertDeclaration(
&CGM.getModule(), IID, {OpExpr->getType()}),
ArrayRef{OpExpr}, "hlsl.wave.active.min");
}
case Builtin::BI__builtin_hlsl_wave_get_lane_index: {
// We don't define a SPIR-V intrinsic, instead it is a SPIR-V built-in
// defined in SPIRVBuiltins.td. So instead we manually get the matching name
Expand Down
123 changes: 123 additions & 0 deletions clang/lib/Headers/hlsl/hlsl_alias_intrinsics.h
Original file line number Diff line number Diff line change
Expand Up @@ -2597,6 +2597,129 @@ __attribute__((convergent)) double3 WaveActiveMax(double3);
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) double4 WaveActiveMax(double4);

//===----------------------------------------------------------------------===//
// WaveActiveMax builtins
//===----------------------------------------------------------------------===//

_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) half WaveActiveMin(half);
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) half2 WaveActiveMin(half2);
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) half3 WaveActiveMin(half3);
_HLSL_16BIT_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) half4 WaveActiveMin(half4);

#ifdef __HLSL_ENABLE_16_BIT
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) int16_t WaveActiveMin(int16_t);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) int16_t2 WaveActiveMin(int16_t2);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) int16_t3 WaveActiveMin(int16_t3);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) int16_t4 WaveActiveMin(int16_t4);

_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) uint16_t WaveActiveMin(uint16_t);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) uint16_t2 WaveActiveMin(uint16_t2);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) uint16_t3 WaveActiveMin(uint16_t3);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) uint16_t4 WaveActiveMin(uint16_t4);
#endif

_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) int WaveActiveMin(int);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) int2 WaveActiveMin(int2);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) int3 WaveActiveMin(int3);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) int4 WaveActiveMin(int4);

_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) uint WaveActiveMin(uint);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) uint2 WaveActiveMin(uint2);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) uint3 WaveActiveMin(uint3);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) uint4 WaveActiveMin(uint4);

_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) int64_t WaveActiveMin(int64_t);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) int64_t2 WaveActiveMin(int64_t2);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) int64_t3 WaveActiveMin(int64_t3);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) int64_t4 WaveActiveMin(int64_t4);

_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) uint64_t WaveActiveMin(uint64_t);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) uint64_t2 WaveActiveMin(uint64_t2);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) uint64_t3 WaveActiveMin(uint64_t3);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) uint64_t4 WaveActiveMin(uint64_t4);

_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) float WaveActiveMin(float);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) float2 WaveActiveMin(float2);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) float3 WaveActiveMin(float3);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) float4 WaveActiveMin(float4);

_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) double WaveActiveMin(double);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) double2 WaveActiveMin(double2);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) double3 WaveActiveMin(double3);
_HLSL_AVAILABILITY(shadermodel, 6.0)
_HLSL_BUILTIN_ALIAS(__builtin_hlsl_wave_active_max)
__attribute__((convergent)) double4 WaveActiveMin(double4);

//===----------------------------------------------------------------------===//
// WaveActiveSum builtins
//===----------------------------------------------------------------------===//
Expand Down
1 change: 1 addition & 0 deletions clang/lib/Sema/SemaHLSL.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -3197,6 +3197,7 @@ bool SemaHLSL::CheckBuiltinFunctionCall(unsigned BuiltinID, CallExpr *TheCall) {
break;
}
case Builtin::BI__builtin_hlsl_wave_active_max:
case Builtin::BI__builtin_hlsl_wave_active_min:
case Builtin::BI__builtin_hlsl_wave_active_sum: {
if (SemaRef.checkArgCount(TheCall, 1))
return true;
Expand Down
46 changes: 46 additions & 0 deletions clang/test/CodeGenHLSL/builtins/WaveActiveMin.hlsl
Original file line number Diff line number Diff line change
@@ -0,0 +1,46 @@
// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -triple \
// RUN: dxil-pc-shadermodel6.3-compute %s -emit-llvm -disable-llvm-passes -o - | \
// RUN: FileCheck %s --check-prefixes=CHECK,CHECK-DXIL
// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -triple \
// RUN: spirv-pc-vulkan-compute %s -emit-llvm -disable-llvm-passes -o - | \
// RUN: FileCheck %s --check-prefixes=CHECK,CHECK-SPIRV

// Test basic lowering to runtime function call.

// CHECK-LABEL: test_int
int test_int(int expr) {
// CHECK-SPIRV: %[[RET:.*]] = call spir_func [[TY:.*]] @llvm.spv.wave.reduce.min.i32([[TY]] %[[#]])
// CHECK-DXIL: %[[RET:.*]] = call [[TY:.*]] @llvm.dx.wave.reduce.min.i32([[TY]] %[[#]])
// CHECK: ret [[TY]] %[[RET]]
return WaveActiveMin(expr);
}

// CHECK-DXIL: declare [[TY]] @llvm.dx.wave.reduce.min.i32([[TY]]) #[[#attr:]]
// CHECK-SPIRV: declare [[TY]] @llvm.spv.wave.reduce.min.i32([[TY]]) #[[#attr:]]

// CHECK-LABEL: test_uint64_t
uint64_t test_uint64_t(uint64_t expr) {
// CHECK-SPIRV: %[[RET:.*]] = call spir_func [[TY:.*]] @llvm.spv.wave.reduce.umin.i64([[TY]] %[[#]])
// CHECK-DXIL: %[[RET:.*]] = call [[TY:.*]] @llvm.dx.wave.reduce.umin.i64([[TY]] %[[#]])
// CHECK: ret [[TY]] %[[RET]]
return WaveActiveMin(expr);
}

// CHECK-DXIL: declare [[TY]] @llvm.dx.wave.reduce.umin.i64([[TY]]) #[[#attr:]]
// CHECK-SPIRV: declare [[TY]] @llvm.spv.wave.reduce.umin.i64([[TY]]) #[[#attr:]]

// Test basic lowering to runtime function call with array and float value.

// CHECK-LABEL: test_floatv4
float4 test_floatv4(float4 expr) {
// CHECK-SPIRV: %[[RET1:.*]] = call reassoc nnan ninf nsz arcp afn spir_func [[TY1:.*]] @llvm.spv.wave.reduce.min.v4f32([[TY1]] %[[#]]
// CHECK-DXIL: %[[RET1:.*]] = call reassoc nnan ninf nsz arcp afn [[TY1:.*]] @llvm.dx.wave.reduce.min.v4f32([[TY1]] %[[#]])
// CHECK: ret [[TY1]] %[[RET1]]
return WaveActiveMin(expr);
}

// CHECK-DXIL: declare [[TY1]] @llvm.dx.wave.reduce.min.v4f32([[TY1]]) #[[#attr]]
// CHECK-SPIRV: declare [[TY1]] @llvm.spv.wave.reduce.min.v4f32([[TY1]]) #[[#attr]]

// CHECK: attributes #[[#attr]] = {{{.*}} convergent {{.*}}}

29 changes: 29 additions & 0 deletions clang/test/SemaHLSL/BuiltIns/WaveActiveMin.hlsl
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -emit-llvm-only -disable-llvm-passes -verify

int test_too_few_arg() {
return __builtin_hlsl_wave_active_min();
// expected-error@-1 {{too few arguments to function call, expected 1, have 0}}
}

float2 test_too_many_arg(float2 p0) {
return __builtin_hlsl_wave_active_min(p0, p0);
// expected-error@-1 {{too many arguments to function call, expected 1, have 2}}
}

bool test_expr_bool_type_check(bool p0) {
return __builtin_hlsl_wave_active_min(p0);
// expected-error@-1 {{invalid operand of type 'bool'}}
}

bool2 test_expr_bool_vec_type_check(bool2 p0) {
return __builtin_hlsl_wave_active_min(p0);
// expected-error@-1 {{invalid operand of type 'bool2' (aka 'vector<bool, 2>')}}
}

struct S { float f; };

S test_expr_struct_type_check(S p0) {
return __builtin_hlsl_wave_active_min(p0);
// expected-error@-1 {{invalid operand of type 'S' where a scalar or vector is required}}
}

2 changes: 2 additions & 0 deletions llvm/include/llvm/IR/IntrinsicsDirectX.td
Original file line number Diff line number Diff line change
Expand Up @@ -153,6 +153,8 @@ def int_dx_wave_any : DefaultAttrsIntrinsic<[llvm_i1_ty], [llvm_i1_ty], [IntrCon
def int_dx_wave_getlaneindex : DefaultAttrsIntrinsic<[llvm_i32_ty], [], [IntrConvergent, IntrNoMem]>;
def int_dx_wave_reduce_max : DefaultAttrsIntrinsic<[llvm_any_ty], [LLVMMatchType<0>], [IntrConvergent, IntrNoMem]>;
def int_dx_wave_reduce_umax : DefaultAttrsIntrinsic<[llvm_anyint_ty], [LLVMMatchType<0>], [IntrConvergent, IntrNoMem]>;
def int_dx_wave_reduce_min : DefaultAttrsIntrinsic<[llvm_anyint_ty], [LLVMMatchType<0>], [IntrConvergent, IntrNoMem]>;
def int_dx_wave_reduce_umin : DefaultAttrsIntrinsic<[llvm_anyint_ty], [LLVMMatchType<0>], [IntrConvergent, IntrNoMem]>;
def int_dx_wave_reduce_sum : DefaultAttrsIntrinsic<[llvm_any_ty], [LLVMMatchType<0>], [IntrConvergent, IntrNoMem]>;
def int_dx_wave_reduce_usum : DefaultAttrsIntrinsic<[llvm_anyint_ty], [LLVMMatchType<0>], [IntrConvergent, IntrNoMem]>;
def int_dx_wave_is_first_lane : DefaultAttrsIntrinsic<[llvm_i1_ty], [], [IntrConvergent]>;
Expand Down
4 changes: 3 additions & 1 deletion llvm/include/llvm/IR/IntrinsicsSPIRV.td
Original file line number Diff line number Diff line change
Expand Up @@ -122,6 +122,8 @@ def int_spv_rsqrt : DefaultAttrsIntrinsic<[LLVMMatchType<0>], [llvm_anyfloat_ty]
def int_spv_wave_any : DefaultAttrsIntrinsic<[llvm_i1_ty], [llvm_i1_ty], [IntrConvergent, IntrNoMem]>;
def int_spv_wave_reduce_umax : DefaultAttrsIntrinsic<[llvm_any_ty], [LLVMMatchType<0>], [IntrConvergent, IntrNoMem]>;
def int_spv_wave_reduce_max : DefaultAttrsIntrinsic<[llvm_any_ty], [LLVMMatchType<0>], [IntrConvergent, IntrNoMem]>;
def int_spv_wave_reduce_min : DefaultAttrsIntrinsic<[llvm_any_ty], [LLVMMatchType<0>], [IntrConvergent, IntrNoMem]>;
def int_spv_wave_reduce_umin : DefaultAttrsIntrinsic<[llvm_any_ty], [LLVMMatchType<0>], [IntrConvergent, IntrNoMem]>;
def int_spv_wave_reduce_sum : DefaultAttrsIntrinsic<[llvm_any_ty], [LLVMMatchType<0>], [IntrConvergent, IntrNoMem]>;
def int_spv_wave_is_first_lane : DefaultAttrsIntrinsic<[llvm_i1_ty], [], [IntrConvergent]>;
def int_spv_wave_readlane : DefaultAttrsIntrinsic<[llvm_any_ty], [LLVMMatchType<0>, llvm_i32_ty], [IntrConvergent, IntrNoMem]>;
Expand All @@ -136,7 +138,7 @@ def int_spv_rsqrt : DefaultAttrsIntrinsic<[LLVMMatchType<0>], [llvm_anyfloat_ty]
def int_spv_sclamp : DefaultAttrsIntrinsic<[llvm_anyint_ty], [LLVMMatchType<0>, LLVMMatchType<0>, LLVMMatchType<0>], [IntrNoMem]>;
def int_spv_nclamp : DefaultAttrsIntrinsic<[llvm_anyfloat_ty], [LLVMMatchType<0>, LLVMMatchType<0>, LLVMMatchType<0>], [IntrNoMem]>;

// Create resource handle given the binding information. Returns a
// Create resource handle given the binding information. Returns a
// type appropriate for the kind of resource given the set id, binding id,
// array size of the binding, as well as an index and an indicator
// whether that index may be non-uniform.
Expand Down
10 changes: 10 additions & 0 deletions llvm/lib/Target/DirectX/DXIL.td
Original file line number Diff line number Diff line change
Expand Up @@ -1058,6 +1058,16 @@ def WaveActiveOp : DXILOp<119, waveActiveOp> {
IntrinArgIndex<0>, IntrinArgI8<WaveOpKind_Max>,
IntrinArgI8<SignedOpKind_Unsigned>
]>,
IntrinSelect<int_dx_wave_reduce_min,
[
IntrinArgIndex<0>, IntrinArgI8<WaveOpKind_Max>,
IntrinArgI8<SignedOpKind_Signed>
]>,
IntrinSelect<int_dx_wave_reduce_umin,
[
IntrinArgIndex<0>, IntrinArgI8<WaveOpKind_Max>,
IntrinArgI8<SignedOpKind_Unsigned>
]>,
];

let arguments = [OverloadTy, Int8Ty, Int8Ty];
Expand Down
1 change: 1 addition & 0 deletions llvm/lib/Target/DirectX/DirectXTargetTransformInfo.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -55,6 +55,7 @@ bool DirectXTTIImpl::isTargetIntrinsicTriviallyScalarizable(
case Intrinsic::dx_splitdouble:
case Intrinsic::dx_wave_readlane:
case Intrinsic::dx_wave_reduce_max:
case Intrinsic::dx_wave_reduce_min:
case Intrinsic::dx_wave_reduce_sum:
case Intrinsic::dx_wave_reduce_umax:
case Intrinsic::dx_wave_reduce_usum:
Expand Down
36 changes: 36 additions & 0 deletions llvm/lib/Target/SPIRV/SPIRVInstructionSelector.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -222,6 +222,9 @@ class SPIRVInstructionSelector : public InstructionSelector {
bool selectWaveReduceMax(Register ResVReg, const SPIRVType *ResType,
MachineInstr &I, bool IsUnsigned) const;

bool selectWaveActiveMin(Register ResVReg, const SPIRVType *ResType,
MachineInstr &I, bool IsUnsigned) const;

bool selectWaveReduceSum(Register ResVReg, const SPIRVType *ResType,
MachineInstr &I) const;

Expand Down Expand Up @@ -2456,6 +2459,35 @@ bool SPIRVInstructionSelector::selectWaveReduceMax(Register ResVReg,
.constrainAllUses(TII, TRI, RBI);
}

bool SPIRVInstructionSelector::selectWaveActiveMin(Register ResVReg,
const SPIRVType *ResType,
MachineInstr &I,
bool IsUnsigned) const {
assert(I.getNumOperands() == 3);
assert(I.getOperand(2).isReg());
MachineBasicBlock &BB = *I.getParent();
Register InputRegister = I.getOperand(2).getReg();
SPIRVType *InputType = GR.getSPIRVTypeForVReg(InputRegister);

if (!InputType)
report_fatal_error("Input Type could not be determined.");

SPIRVType *IntTy = GR.getOrCreateSPIRVIntegerType(32, I, TII);
// Retreive the operation to use based on input type
bool IsFloatTy = GR.isScalarOrVectorOfType(InputRegister, SPIRV::OpTypeFloat);
auto IntegerOpcodeType =
IsUnsigned ? SPIRV::OpGroupNonUniformUMin : SPIRV::OpGroupNonUniformSMin;
auto Opcode = IsFloatTy ? SPIRV::OpGroupNonUniformFMin : IntegerOpcodeType;
return BuildMI(BB, I, I.getDebugLoc(), TII.get(Opcode))
.addDef(ResVReg)
.addUse(GR.getSPIRVTypeID(ResType))
.addUse(GR.getOrCreateConstInt(SPIRV::Scope::Subgroup, I, IntTy, TII,
!STI.isShader()))
.addImm(SPIRV::GroupOperation::Reduce)
.addUse(I.getOperand(2).getReg())
.constrainAllUses(TII, TRI, RBI);
}

bool SPIRVInstructionSelector::selectWaveReduceSum(Register ResVReg,
const SPIRVType *ResType,
MachineInstr &I) const {
Expand Down Expand Up @@ -3431,6 +3463,10 @@ bool SPIRVInstructionSelector::selectIntrinsic(Register ResVReg,
return selectWaveReduceMax(ResVReg, ResType, I, /*IsUnsigned*/ true);
case Intrinsic::spv_wave_reduce_max:
return selectWaveReduceMax(ResVReg, ResType, I, /*IsUnsigned*/ false);
case Intrinsic::spv_wave_reduce_umin:
return selectWaveReduceMax(ResVReg, ResType, I, /*IsUnsigned*/ true);
case Intrinsic::spv_wave_reduce_min:
return selectWaveReduceMax(ResVReg, ResType, I, /*IsUnsigned*/ false);
case Intrinsic::spv_wave_reduce_sum:
return selectWaveReduceSum(ResVReg, ResType, I);
case Intrinsic::spv_wave_readlane:
Expand Down
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